Agon Posted August 10, 2012 Posted August 10, 2012 (edited) Hi I made this script with kenix but it doesn't work anymore. there is no debug error and i don't know what the error is. hope you help. *In first function, you can save your skin to your account with /skinsave (if you are cj, your clothes will be saved). *In second function, when you log in, your skin will change to your account's skin (so will your cj clothes). *In third function, when you die, you'll be spawned on the same position you died with your account's skin. If you don't have a skin in your account nor you are not logged in, you will be spawned on the same position with a random skin. function changeTheSkin( source ) local playerAccount = getPlayerAccount( source ) local mySkin = getElementModel(source) if playerAccount and not isGuestAccount( playerAccount ) then for i = 0,17 do local arg1,arg2 = getPedClothes( source, i ) setAccountData( playerAccount, "player.clothes."..tostring( i ),tostring( arg1 )..","..tostring( arg2 ) ) end setAccountData( playerAccount, "player.skin", mySkin ) end end addCommandHandler( "skinsave", changeTheSkin ) addEventHandler( "onPlayerLogin", root, function( ) local playerAccount = getPlayerAccount( source ) if playerAccount then local playerSkin = getAccountData( playerAccount, "player.skin" ) if playerSkin then setElementModel( source, playerSkin ) for i = 0,17 do local acc = getAccountData( playerAccount, 'player.clothes.'..i ) if not acc:find 'false' then addPedClothes( source,acc:sub( 1,acc:find( ',' ) - 1 ),acc:sub( acc:find( ',' ) + 1,acc:len( ) ),i ) end end end end end ) addEventHandler("onPlayerWasted", root, function() x, y, z = getElementPosition(source) local playerAccount = getPlayerAccount( source ) if playerAccount then local playerSkin = getAccountData( playerAccount, "player.skin" ) if playerSkin then spawnPlayer(source, x, y, z, 0, playerSkin) for i = 0,17 do local acc = getAccountData( playerAccount, 'player.clothes.'..i ) if not acc:find 'false' then addPedClothes( source,acc:sub( 1,acc:find( ',' ) - 1 ),acc:sub( acc:find( ',' ) + 1,acc:len( ) ),i ) end end else spawnPlayer(source, x, y, z, 0, math.random(0, 288)) end end end ) Damn It is working how stupid i am. Btw how can i spawnPlayer a little bit later? When i die, it immediately spawns me. I want to see my body lying on the floor when the camera going up while shaking. I mean a little bit later Edited August 10, 2012 by Guest
Agon Posted August 10, 2012 Author Posted August 10, 2012 Sorry it was working. my fault btw i have a new question. i edited my first post
Anderl Posted August 10, 2012 Posted August 10, 2012 setTimer( spawnPlayer, timeInMsToWaitUntilSpawn, 1, player arguments> )
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