_Dark_ Posted August 10, 2012 Share Posted August 10, 2012 How to prevent vehicle from explosion when vehicle stands on a roof? Car starts burn after turning on the roof. Link to comment
Castillo Posted August 10, 2012 Share Posted August 10, 2012 This is what I do to prevent explosion: function vehicleDamage ( loss ) local vehHealth = getElementHealth ( source ) if ( vehHealth < 300 ) then setElementHealth ( source, 300 ) setVehicleDamageProof ( source, true ) end end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) Of course, if it's hit by a rocket it may not reach to prevent it. Link to comment
_Dark_ Posted August 10, 2012 Author Share Posted August 10, 2012 Thank you, but I know this. But this way, vehicle won't take damage from bullets, etc. I need disable vehicle burning (and after that — explosion) when vehicle stand on a roof. Link to comment
UAEpro Posted August 10, 2012 Share Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) Link to comment
ernst Posted August 10, 2012 Share Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) cancelEvent* Link to comment
_Dark_ Posted August 10, 2012 Author Share Posted August 10, 2012 Vehile doesn't receive damage from burning. Link to comment
Castillo Posted August 10, 2012 Share Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) Because you can't cancel it. Link to comment
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