_Dark_ Posted August 10, 2012 Posted August 10, 2012 How to prevent vehicle from explosion when vehicle stands on a roof? Car starts burn after turning on the roof. #define if while#define TRUE FALSE// problems?
Castillo Posted August 10, 2012 Posted August 10, 2012 This is what I do to prevent explosion: function vehicleDamage ( loss ) local vehHealth = getElementHealth ( source ) if ( vehHealth < 300 ) then setElementHealth ( source, 300 ) setVehicleDamageProof ( source, true ) end end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) Of course, if it's hit by a rocket it may not reach to prevent it. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
_Dark_ Posted August 10, 2012 Author Posted August 10, 2012 Thank you, but I know this. But this way, vehicle won't take damage from bullets, etc. I need disable vehicle burning (and after that — explosion) when vehicle stand on a roof. #define if while#define TRUE FALSE// problems?
UAEpro Posted August 10, 2012 Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) تيم سبيك بروجيمر ts3server://ts.pg.sa
ernst Posted August 10, 2012 Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) cancelEvent*
_Dark_ Posted August 10, 2012 Author Posted August 10, 2012 Vehile doesn't receive damage from burning. #define if while#define TRUE FALSE// problems?
Castillo Posted August 10, 2012 Posted August 10, 2012 why not ? function vehicleDamage ( loss ) cancleEvent() end addEventHandler ( "onVehicleDamage", root, vehicleDamage ) Because you can't cancel it. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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