manve1 Posted August 5, 2012 Posted August 5, 2012 (edited) client: http://pastebin.com/8biNu7xr please help.. or post how it should look, i get warnings on /debugscript 3 for all of the eventHandlers erros from: addEventHandler("onClientGUIClick", BuyWeapon, button1) addEventHandler("onClientGUIClick", BuyWeapon, button2 ) addEventHandler("onClientGUIClick", BuyWeapon, button3 ) addEventHandler("onClientGUIClick", BuyWeapon, button4 ) addEventHandler("onClientGUIClick", BuyWeapon, button5 ) addEventHandler("onClientGUIClick", BuyWeapon, button6 ) addEventHandler("onClientGUIClick", BuyWeapon, button7 ) addEventHandler("onClientGUIClick", BuyWeapon, button8 ) addEventHandler("onClientGUIClick", BuyWeapon, button9 ) addEventHandler("onClientGUIClick", BuyWeapon, button10 ) addEventHandler("onClientGUIClick", BuyWeapon, button11 ) addEventHandler("onClientGUIClick", BuyWeapon, button12 ) addEventHandler("onClientGUIClick", BuyWeapon, button13 ) addEventHandler("onClientGUIClick", BuyWeapon, button14 ) addEventHandler("onClientGUIClick", BuyWeapon, button15 ) addEventHandler("onClientGUIClick", BuyWeapon, button16 ) addEventHandler("onClientGUIClick", BuyWeapon, button17 ) addEventHandler("onClientGUIClick", BuyWeapon, button18 ) addEventHandler("onClientGUIClick", BuyWeapon, button19 ) addEventHandler("onClientGUIClick", BuyWeapon, button20 ) addEventHandler("onClientGUIClick", BuyWeapon, button21 ) addEventHandler("onClientGUIClick", BuyWeapon, button22 ) addEventHandler("onClientGUIClick", BuyWeapon, button23 ) addEventHandler("onClientGUIClick", BuyWeapon, button24 ) addEventHandler("onClientGUIClick", BuyWeapon, button25 ) addEventHandler("onClientGUIClick", BuyWeapon, button26 ) addEventHandler("onClientGUIClick", BuyWeapon, button27 ) addEventHandler("onClientGUIClick", BuyWeapon, button28 ) addEventHandler("onClientGUIClick", BuyWeapon, button29 ) addEventHandler("onClientGUIClick", BuyWeapon, button30 ) addEventHandler("onClientGUIClick", BuyWeapon, button31 ) addEventHandler("onClientGUIClick", BuyWeapon, button32 ) i need help on how to fix them ( this script is on ipad as a weapon seller ) i putted them EventHandlers as client sided Edited August 5, 2012 by Guest Looking for tutorials or information? check out: www.simpleask.co.uk
Booo Posted August 5, 2012 Posted August 5, 2012 sorry guys.. it didn't post whole thing...erros from: addEventHandler("onClientGUIClick", BuyWeapon, button1) addEventHandler("onClientGUIClick", BuyWeapon, button2 ) addEventHandler("onClientGUIClick", BuyWeapon, button3 ) i need help on how to fix them ( this script is on ipad as a weapon seller ) addEventHandler("onClientGUIClick", button1, BuyWeapon) addEventHandler("onClientGUIClick",button2 , BuyWeapon2 ) addEventHandler("onClientGUIClick",button3 , BuyWeapon3 ) تذكر عند تصفحك للأنترنت قوله تعالى: (( وهو معكم أين ما كنتم والله بما تعملون بصير )) ا
Mega9 Posted August 5, 2012 Posted August 5, 2012 (edited) Meh... instead of adding event handlers for each button do this addEventHandler ("onClientGUIClick", root, function () if source == button1 then -- bla bla elseif source == button2 then -- bla bla! end end ) I think you get the point... Edited August 5, 2012 by Guest
manve1 Posted August 5, 2012 Author Posted August 5, 2012 addEventHandler("onClientGUIClick", button1, BuyWeapon) addEventHandler("onClientGUIClick",button2 , BuyWeapon2 ) addEventHandler("onClientGUIClick",button3 , BuyWeapon3 ) ah.. i try doing this, thx, i will reply if it worked or not Meh...instead of adding event handlers for each button do this addEventHandler ("onClientGUIClick", root, function () if source == button1 then -- bla bla elseif source == button2 then -- bla bla! end end ) I think you get the point... im still a learner... Looking for tutorials or information? check out: www.simpleask.co.uk
manve1 Posted August 5, 2012 Author Posted August 5, 2012 Still dont work same problem Looking for tutorials or information? check out: www.simpleask.co.uk
manve1 Posted August 5, 2012 Author Posted August 5, 2012 In console nthg, but in /debugscript 3 it gives for all the eventHandlers error that they got nil or boolen Looking for tutorials or information? check out: www.simpleask.co.uk
manve1 Posted August 5, 2012 Author Posted August 5, 2012 Are you sure these buttons are created in "tab1"? yes, ain't this right? button1 = guiCreateButton( 0.01, 0.01, 0.2, 0.1, price_colt,"Colt", false, tab1 ) button2 = guiCreateButton( 0.01, 0.12, 0.2, 0.1, price_silencer, "Silencer", false, tab1 ) button3 = guiCreateButton( 0.01, 0.23, 0.2, 0.1, price_deagle,"Deagle", false, tab1 ) button4 = guiCreateButton( 0.01, 0.34, 0.2, 0.1, price_sawn,"Sawn off", false, tab1 ) button5 = guiCreateButton( 0.01, 0.45, 0.2, 0.1, price_shotgun,"Shotgun", false, tab1 ) button6 = guiCreateButton( 0.01, 0.56, 0.2, 0.1, price_spaz12,"Spaz 12", false, tab1 ) Looking for tutorials or information? check out: www.simpleask.co.uk
Castillo Posted August 5, 2012 Posted August 5, 2012 Is wrong. button1 = guiCreateButton( 0.01, 0.01, 0.2, 0.1, "Colt $".. price_colt, true, tab1 ) button2 = guiCreateButton( 0.01, 0.12, 0.2, 0.1, "Silencer $".. price_silencer, true, tab1 ) button3 = guiCreateButton( 0.01, 0.23, 0.2, 0.1, "Deagle $".. price_deagle, true, tab1 ) button4 = guiCreateButton( 0.01, 0.34, 0.2, 0.1, "Sawn off $".. price_sawn, true, tab1 ) button5 = guiCreateButton( 0.01, 0.45, 0.2, 0.1, "Shotgun $".. price_shotgun, true, tab1 ) button6 = guiCreateButton( 0.01, 0.56, 0.2, 0.1, "Spaz 12 $".. price_spaz12, true, tab1 ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
manve1 Posted August 5, 2012 Author Posted August 5, 2012 I changed "false" to "true", so now on other tabs i got buttons, but still warning on addEventHandler(s) , same problem Edit: Is wrong. button1 = guiCreateButton( 0.01, 0.01, 0.2, 0.1, "Colt $".. price_colt, true, tab1 ) button2 = guiCreateButton( 0.01, 0.12, 0.2, 0.1, "Silencer $".. price_silencer, true, tab1 ) button3 = guiCreateButton( 0.01, 0.23, 0.2, 0.1, "Deagle $".. price_deagle, true, tab1 ) button4 = guiCreateButton( 0.01, 0.34, 0.2, 0.1, "Sawn off $".. price_sawn, true, tab1 ) button5 = guiCreateButton( 0.01, 0.45, 0.2, 0.1, "Shotgun $".. price_shotgun, true, tab1 ) button6 = guiCreateButton( 0.01, 0.56, 0.2, 0.1, "Spaz 12 $".. price_spaz12, true, tab1 ) Thx a lot, you helped me so much with this post Looking for tutorials or information? check out: www.simpleask.co.uk
manve1 Posted August 5, 2012 Author Posted August 5, 2012 Solidsnake14 if it wasnt you i was going to delete the wohle day job, thx a lot mate Edit: Erm... i got problem.. I forgot how to make close button.... Looking for tutorials or information? check out: www.simpleask.co.uk
Mega9 Posted August 5, 2012 Posted August 5, 2012 elseif (source == closebutton) then guiSetVisible (tab1, false) showCursor (false) end merge this with event "onClientGUIClick" ofc make a button first another way is to make a command but I guess that's not what you want
manve1 Posted August 5, 2012 Author Posted August 5, 2012 Thanx, i already have button Looking for tutorials or information? check out: www.simpleask.co.uk
manve1 Posted August 5, 2012 Author Posted August 5, 2012 I got now 2problems... 1. it dont give stuff when player has enough money. 2. the close button seem not to work. closebutton = guiCreateButton( 0.48, 0.96, 0.035, 0.035, "X", true, image ) function close() if (source == closebutton) then guiSetVisible (image, false) showCursor (false) end end addEventHandler("onClientGUIClick", image, closebutton) Looking for tutorials or information? check out: www.simpleask.co.uk
Mega9 Posted August 5, 2012 Posted August 5, 2012 closebutton = guiCreateButton( 0.48, 0.96, 0.035, 0.035, "X", true, image ) function close() guiSetVisible (image, false) showCursor (false) end addEventHandler("onClientGUIClick", closebutton, close) This should work, if it doesn't I apologize I haven't slept well.
manve1 Posted August 5, 2012 Author Posted August 5, 2012 I found an other way to make it work closebutton = guiCreateButton( 0.48, 0.96, 0.035, 0.035, "X", true, image ) function hideGUI2() if (closebutton) then guiSetVisible (image,false) showCursor(false) end end addEvent("hideGUI2",true) addEventHandler("hideGUI2", getRootElement(), hideGUI2) addEventHandler("onClientGUIClick", getRootElement(), hideGUI2) Looking for tutorials or information? check out: www.simpleask.co.uk
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