Imposter Posted July 19, 2012 Posted July 19, 2012 client side addEvent ("viewGUI", true) function viewShop () if (getLocalPlayer() == source) then guiSetVisible (carshopWindow, true) showCursor (true) end end addEventHandler ("viewGUI", getRootElement(), viewShop) server side function markerHit (hitPlayer, matchingDimension) if (source == carShopMarker) then triggerClientEvent ("viewGUI", hitPlayer) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) somehow the information wont get to the client side, but the server side is working well. Eat My Dust - DM/Deathmatch
Castillo Posted July 19, 2012 Posted July 19, 2012 function markerHit (hitPlayer, matchingDimension) if (source == carShopMarker) then triggerClientEvent (hitPlayer,"viewGUI", hitPlayer) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) Try with that. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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