-Jigsaw Posted July 16, 2012 Posted July 16, 2012 Hi all, I have made a map editor definition and i want to connect it with a script, but I am not sure on how to do that. Let's say that I got a spawnpoint which is successfully saved in the .map file and contains all the xyz pos and rot I need. What functions should I use to read the position numbers, and spawn the player at these numbers ? Thank you in advance!
Scooby Posted July 16, 2012 Posted July 16, 2012 If u have a look at cdm resource, it shows how u can get the info from the .map file and u should be able to do what u need from that.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now