yMassai Posted July 11, 2012 Share Posted July 11, 2012 carros [ source ] = createVehicle ( modelo, -50.28254, -1142.70104, 1.62812, 0, 0, 65 ) function onEnterVehicle () if .. triggerClientEvent ( "createMarcaEvent", localPlayer ) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), onEnterVehicle ) function onExitVehicle () if .. triggerClientEvent("destroytruckt",localPlayer) end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), onExitVehicle ) when the player enter the vehicle the desired event occurs. what functions can I use to identify the player get in and out of the vehicle? Link to comment
TAPL Posted July 11, 2012 Share Posted July 11, 2012 localPlayer is available client side only. Link to comment
Tete omar Posted July 11, 2012 Share Posted July 11, 2012 (edited) it mus be like this triggerClientEvent ( "createMarcaEvent", getRootElement() ) triggerClientEvent ( "createMarcaEvent1", getRootElement() ) Edited July 11, 2012 by Guest Link to comment
denny199 Posted July 11, 2012 Share Posted July 11, 2012 I don't understand, what do you want? What do you mean with if... btw, you can trigger for only 1 car to. like this: lolauto = createVehicle ( modelo, -50.28254, -1142.70104, 1.62812, 0, 0, 65 ) function autofunction () --Some epic crap here end addEventHandler ( "onPlayerVehicleEnter",lolauto, autofunction ) And why using [ source ] when it's not defined.... In my opinion you should read the wiki again Link to comment
Tete omar Posted July 11, 2012 Share Posted July 11, 2012 I don't understand, what do you want me neither Link to comment
yMassai Posted July 11, 2012 Author Share Posted July 11, 2012 carros [ source ] = createVehicle ( modelo, -50.28254, -1142.70104, 1.62812, 0, 0, 65 ) function onExitVehicle () if ( isElement ( carros [ source ] ) ) then triggerClientEvent("destroytruck",getRootElement ( )) end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), onExitVehicle ) function onEnterVehicle () if ( isElement ( carros [ source ] )) then triggerClientEvent("destroytruck",getRootElement ( )) triggerClientEvent ( "createMarcaEvent", getRootElement ( ) ) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), onEnterVehicle ) working Link to comment
Anderl Posted July 11, 2012 Share Posted July 11, 2012 I don't understand, what do you want?What do you mean with if... btw, you can trigger for only 1 car to. like this: lolauto = createVehicle ( modelo, -50.28254, -1142.70104, 1.62812, 0, 0, 65 ) function autofunction () --Some epic crap here end addEventHandler ( "onPlayerVehicleEnter",lolauto, autofunction ) And why using [ source ] when it's not defined.... In my opinion you should read the wiki again You should too, onPlayerVehicleEnter source element is the player element, not the vehicle. Link to comment
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