Jump to content

Asking for Some thing


Recommended Posts

try this:

addEventHandler("onGamemodeMapStart",root,function() --When the gamemode map starts 
    for _,v in ipairs(getElementsByType("player"))do --loop through every player 
        if isPedInVehicle(v) then -- check if they're in a vehicle 
            destroyElement(getPedOccupiedVehicle(v)) --destroy the vehicle 
        end 
    end 
end) --Done  

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...