IvkO Posted July 7, 2012 Share Posted July 7, 2012 Hi Guys I have a little problem and cant solve it even though i'm trying to understand scripting . I wanna combine colouredchat + admin tags for my server.I made an account ivo and when i'm not logged in as you can see in "1" part of the script works ( player's message's color becomes like his nametag color ).But when i log in my acc and i time a thing it gets that double effect bug in "2". My point is when i login to be only this [sMOD] ivo: eeeee and inverse Heres the code : function chatbox(text, msgtype) local root = getRootElement() local account = getAccountName(getPlayerAccount(source)) local name = getPlayerName(source) if (msgtype == 0) then if isObjectInACLGroup("user." .. account, aclGetGroup("SuperModerator")) then cancelEvent(true) outputChatBox("#DD23D4[sMOD] #DD23D4" .. name ..":#DD23D4 " .. text, root, 255, 255, 255, true) outputServerLog("CHAT: [sMOD] " .. name .. ": " .. text) elseif isObjectInACLGroup("user." .. account, aclGetGroup("Moderator")) then cancelEvent(true) outputChatBox("#F4F82C[MOD] #F4F82C".. name .. ":#F4F82C " .. text, root, 255, 255, 255, true) outputServerLog("CHAT: [MOD] " .. name .. ": " .. text) elseif isObjectInACLGroup(aclGetName("Default")) then function colouredChat ( message, theType ) if theType == 0 then cancelEvent() message = string.gsub(message, "#%x%x%x%x%x%x", "") local r,g,b = getPlayerNametagColor ( source ) local chatterName = getPlayerName ( source ) outputChatBox ( chatterName..": " ..message, getRootElement(), r, g, b, true ) end end addEventHandler("onPlayerChat", getRootElement(), colouredChat) end elseif (msgtype == 2) then end end addEventHandler("onPlayerChat", root, chatbox) I will be very grateful if you help me Link to comment
Castillo Posted July 7, 2012 Share Posted July 7, 2012 function chatbox ( text, msgtype ) local account = getAccountName ( getPlayerAccount ( source ) ) local name = getPlayerName ( source ) if ( msgtype == 0 ) then if isObjectInACLGroup ( "user." .. account, aclGetGroup ( "SuperModerator" ) ) then outputChatBox ( "#DD23D4[sMOD] #DD23D4" .. name ..":#DD23D4 " .. text, root, 255, 255, 255, true ) outputServerLog ( "CHAT: [sMOD] " .. name .. ": " .. text ) elseif isObjectInACLGroup ( "user." .. account, aclGetGroup ( "Moderator" ) ) then outputChatBox ( "#F4F82C[MOD] #F4F82C".. name .. ":#F4F82C " .. text, root, 255, 255, 255, true ) outputServerLog ( "CHAT: [MOD] " .. name .. ": " .. text ) else local message = string.gsub ( text, "#%x%x%x%x%x%x", "" ) local r, g, b = getPlayerNametagColor ( source ) outputChatBox ( name ..": ".. message, getRootElement(), r, g, b, true ) end cancelEvent ( true ) elseif ( msgtype == 2 ) then end end addEventHandler ( "onPlayerChat", root, chatbox ) Try that. Link to comment
IvkO Posted July 7, 2012 Author Share Posted July 7, 2012 Now the player's message's color isnt like his nametag color Link to comment
IvkO Posted July 7, 2012 Author Share Posted July 7, 2012 Is there a way to write smth in my code here if (msgtype == 0) then if isObjectInACLGroup("user." .. account, aclGetGroup("SuperModerator")) then cancelEvent(true) outputChatBox("#DD23D4[sMOD] #DD23D4" .. name ..":#DD23D4 " .. text, root, 255, 255, 255, true) outputServerLog ( "CHAT: [sMOD] " .. name .. ": " .. text ) that can skip or stop the function "colouredchat" below ? Link to comment
IvkO Posted July 7, 2012 Author Share Posted July 7, 2012 ah yea it works now... my mistake... thank you so muchh : )) Link to comment
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