Torran Posted June 29, 2012 Share Posted June 29, 2012 Not sure if this is the right or wrong section.. But I am converting single player maps to practice custom maps. They all work fine on single player, and somewhat fine on MTA. But, on all the different objects and maps I have tried.. they disappear randomly, but at certain places. I wasn't sure how to properly explain this, so I made a video: Link to comment
Jaysds1 Posted June 30, 2012 Share Posted June 30, 2012 If you can, try setting the objects limits: SetElementStreamable Link to comment
Torran Posted June 30, 2012 Author Share Posted June 30, 2012 Doesn't seem to be doing anything. EDIT: Could it be that I'm getting a certain distance from the center point of the object so it starts unloading? If so.. how come it works in single player? Link to comment
Jaysds1 Posted June 30, 2012 Share Posted June 30, 2012 is that all one object? if it is, then use: setElementStreamable(theObject,false) Link to comment
Torran Posted June 30, 2012 Author Share Posted June 30, 2012 There are 5 objects in total to create the hillclimb map But the bit you see disappearing on the video is all 1 object, yes It still disappears whether setElementStreamable is at true or false Link to comment
Jaysds1 Posted June 30, 2012 Share Posted June 30, 2012 hmmm, when it disappears, can you still walk/stand on it? Link to comment
Torran Posted June 30, 2012 Author Share Posted June 30, 2012 Yeah the COL is still present when it disappears Link to comment
Jaysds1 Posted June 30, 2012 Share Posted June 30, 2012 What did you replace for this object? Link to comment
Torran Posted June 30, 2012 Author Share Posted June 30, 2012 Object IDs: 4000, 4001, 4002, 4003 and 4004 Link to comment
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