DarkLink Posted June 27, 2012 Share Posted June 27, 2012 How can I destroy a Player ? I mean , the ped itself ? I created it using 'spawnPlayer', now how I destroy that ped ? destroyElement says that cant destroy player, so ? Thanks alot. Link to comment
robhol Posted June 27, 2012 Share Posted June 27, 2012 You probably can't, and are most likely doing the wrong thing in order to accomplish your goals. If you explain why you want to do this, there's most likely some other solution. Link to comment
ahdon Posted June 27, 2012 Share Posted June 27, 2012 Maybe you mean this? https://wiki.multitheftauto.com/wiki/KillPed Link to comment
DarkLink Posted June 27, 2012 Author Share Posted June 27, 2012 You probably can't, and are most likely doing the wrong thing in order to accomplish your goals. If you explain why you want to do this, there's most likely some other solution. Because I want to spawn the player on another spot ty Link to comment
qaisjp Posted June 27, 2012 Share Posted June 27, 2012 You can't. Instead, try this code at the start of your gamemode _getElementsByType = getElementsByType _spawnPlayer = spawnPlayer _destroyElement = destroyElement function getElementsByType(i, ...) if i == "player" then local tab = {} for i,v in ipairs(_getElementsByType"player") do if not getElementData("isDestroyed") then tab[i] = v end end return tab else return _getElementsByType(i,...) end end function spawnPlayer(p,...) setElementData(p, "isDestroyed", false, true) _spawnPlayer(p,...) end function destroyElement(e,...) setElementData(e, "isDestroyed", true, true) _destroyElement(e) end it's untested. syntax is correct tho Link to comment
qaisjp Posted June 27, 2012 Share Posted June 27, 2012 You can spawnPlayer on the same person even if they are spawned btw, it wont create a clone. Link to comment
DarkLink Posted June 27, 2012 Author Share Posted June 27, 2012 You can spawnPlayer on the same person even if they are spawned btw, it wont create a clone. Hmm didnt know about this, thanks I guess my question is answered Link to comment
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