BorderLine Posted June 25, 2012 Share Posted June 25, 2012 https://wiki.multitheftauto.com/wiki/Ser ... _functions Link to comment
Castillo Posted June 25, 2012 Share Posted June 25, 2012 You would need to use the colshape and radar area functions to make this. Link to comment
micheal1230 Posted June 25, 2012 Author Share Posted June 25, 2012 You would need to use the colshape and radar area functions to make this. How could i slowly increase a progress bar if the player is in a colshape then when the progress bar is 100% change the "radar area" color to the team color. Also i dont understand these args leftX: A float representing the left 'x' position of the radar area. bottomY: A float representing the bottom 'y' position of the radar area. sizeX: A float representing the width of the radar area. - whats this needed for and what would i set it to for a square sizeY: A float representing the height of the radar area. - whats this needed for and what would i set it to for a square Edit: Nevermind That I Have Cracked It Link to comment
Castillo Posted June 25, 2012 Share Posted June 25, 2012 A GUI progress bar? if so, you can trigger a client side event to show it, then start a timer to increase percent, and check if the percent is 100%, then trigger to server side to set the color. Link to comment
micheal1230 Posted June 25, 2012 Author Share Posted June 25, 2012 A GUI progress bar? if so, you can trigger a client side event to show it, then start a timer to increase percent, and check if the percent is 100%, then trigger to server side to set the color. How could i make it slowly increase could you give me a example, could i just put a timer on it and how Link to comment
Cyandie Posted June 25, 2012 Share Posted June 25, 2012 Maybe on every kill after you kill 50 or a number it diappears like if you do ten it fades slightly and on and on. Link to comment
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