Monty Posted June 20, 2012 Posted June 20, 2012 is it possible to seva the team after the dead... here's a part of a code addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source) ) end ) ANY SCRIPT REQUEST FOR FREE HERE: http://www.stolka.altervista.org
Wei Posted June 20, 2012 Posted June 20, 2012 bool spawnPlayer ( player thePlayer, float x, float y, float z, [ int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0, team theTeam = nil ] ) Look what is the last argument... Diet with russian vodka, lose 3 days in one week !
Monty Posted June 20, 2012 Author Posted June 20, 2012 what's wrong in this? addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source), getPlayerTeam(source) ) ) end ) ANY SCRIPT REQUEST FOR FREE HERE: http://www.stolka.altervista.org
Guest Guest4401 Posted June 20, 2012 Posted June 20, 2012 addEventHandler( "onPlayerWasted", getRootElement( ), function() setTimer( spawnPlayer, 4000, 1, source, 1177.5682373047, -1323.2587890625, 14.077121734619,0, getElementModel(source),0,0, getPlayerTeam(source) ) ) end )
Monty Posted June 20, 2012 Author Posted June 20, 2012 thanks bro ANY SCRIPT REQUEST FOR FREE HERE: http://www.stolka.altervista.org
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