DarkLink Posted June 17, 2012 Posted June 17, 2012 Hi there I searched on mtasa wiki for functions but didnt found any.. Is there a way to create a smoke zone ? some effects... ? Or spot with some light choosing color ? like green light..? Thanks alot in advance! Borderpatrol Project Gamemode - Under Development (80%)
DarkLink Posted June 17, 2012 Author Posted June 17, 2012 For better explain.. U know emergency flares ? the ones u use when u get lost, for example.. ? u shoot one of that flares, and there is smoke and a red color.. I would like to make the same visual effect smoke and light, but with green color not red.. Possible ? any chance of getting something like it ? Thanks alot Borderpatrol Project Gamemode - Under Development (80%)
DiSaMe Posted June 17, 2012 Posted June 17, 2012 You can download particle objects resource from here or here. It has all (unless I've missed something) GTA SA particle effects. But you can't customize the colors, so it will be red. If you need green effect, you can try making your own with DX drawing functions. -
DarkLink Posted June 17, 2012 Author Posted June 17, 2012 Like always, crystal helping me ;D Thanks alot mate, didnt know about this, good job with ur website too, its very cool I notice this description : " .. Some other particles don't appear continuously at all - only at the moment when the object is created.. " Do you have a list saying which ones need to be "reconstructed" ? if not, can u say me the green spray tag is a continuous effect or not ? Thanks alot again . Borderpatrol Project Gamemode - Under Development (80%)
DiSaMe Posted June 17, 2012 Posted June 17, 2012 I don't have a list, but green spray effect appears continuously. You can test the effects yourself - create an object near yourself and you will see if particles keep coming out. -
DarkLink Posted June 17, 2012 Author Posted June 17, 2012 okay I will try that, thanks Borderpatrol Project Gamemode - Under Development (80%)
DarkLink Posted June 17, 2012 Author Posted June 17, 2012 can u just explain me how to use this ? I notice the particles model on the xml, I need to have the resource running.. and then ? how to add a particle ? just create object with particle id ? thanks. Borderpatrol Project Gamemode - Under Development (80%)
JR10 Posted June 17, 2012 Posted June 17, 2012 Yes, you would just create the object with the model id, and since you want a teargas effect as you told me, you wouldn't need to worry about repeating it. The model id for the teargasAD is 2063, you could also try 2062, but don't think that's what you want. Business System viewtopic.php?f=108&t=35797 Notepad++ Syntax Highlighting & Auto Completion viewtopic.php?f=91&t=76726 SQLite Tutorial viewtopic.php?f=148&t=38203
DarkLink Posted June 17, 2012 Author Posted June 17, 2012 Okay thanks mate, I will try it later Borderpatrol Project Gamemode - Under Development (80%)
myonlake Posted June 18, 2012 Posted June 18, 2012 If you want lights, you probably just want to use invisible vehicles collisioneless and then make them flash lights, but I'm suggesting to wait for the actual 3D lightning system - not sure if they're updating it at the moment, but I can see it coming up, since it's not a big thing. If I helped you, please click the like button on the right Thanks!
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