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Sound with senario concept question.


GhostXoP

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Posted

Heres a senario, a player from a team (that consists strictly of zombies) gets within range of say, a tower.

When they get within range of this tower, an alarm sounds off at the position of the tower.

Two questions, can this be done? and will the sound fade the farther you are away from it?

Posted

What do you mean by done before? this function has been used a lot of times by a lot of people, including myself for a bank robbery alarm.

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