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Loading .txd to replace tattoos


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Posted

Normally I use this code to replace skins (peds), vehicles or objects:

SkinTXD = engineLoadTXD(txd_file) 
engineImportTXD(SkinTXD, 235) 
SkinDFF = engineLoadDFF(dff_file, 235) 
engineReplaceModel(SkinDFF, 235) 

For use these functions, I need set the Model ID of the object that it will be applied. I tried search on CJ Clothes page (on Wiki) and I not found the Model ID of tattoos (I found things like this: "Model: 8gun", but the model to use in function must be a integer). How can I replace the tattoos loading a new .txd file?

Thanks,

Sathler.

Software Engineer & Entrepreneur Running Lustrel and VilarikA • Highly engaged on open source community

Posted

I'm not sure if you can replace CJ Clothes.

San Andreas Utopia RPG (SAUR) Owner & Developer.

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Education is the most powerful weapon which you can use to change the world.

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