Mefisto_PL Posted June 2, 2012 Share Posted June 2, 2012 So.. I have afk system which previously worked, but now it doesn't working.. Debug says "ERROR: Panel-F7\_client.lua:95: attempt to compare nil with number".. Mistake is in "if getTickCount() - lastaction >= idletime then" , but what I did wrong? client: local idletime local lastaction function clientAction() lastaction = getTickCount() if getElementData(getLocalPlayer(),"preidlename") then triggerServerEvent("onIdleReturn",getLocalPlayer(),getElementData(getLocalPlayer(),"preidlename")) end setElementData(getLocalPlayer(),"preidlename",false,true) end addEventHandler("onClientCursorMove",getRootElement(),clientAction) bindKey("fire","both",clientAction) bindKey("next_weapon","both",clientAction) bindKey("previous_weapon","both",clientAction) bindKey("forwards","both",clientAction) bindKey("backwards","both",clientAction) bindKey("left","both",clientAction) bindKey("right","both",clientAction) bindKey("zoom_in","both",clientAction) bindKey("zoom_out","both",clientAction) bindKey("change_camera","both",clientAction) bindKey("jump","both",clientAction) bindKey("sprint","both",clientAction) bindKey("look_behind","both",clientAction) bindKey("crouch","both",clientAction) bindKey("action","both",clientAction) bindKey("walk","both",clientAction) bindKey("aim_weapon","both",clientAction) bindKey("conversation_yes","both",clientAction) bindKey("conversation_no","both",clientAction) bindKey("group_control_forwards","both",clientAction) bindKey("group_control_back","both",clientAction) bindKey("enter_exit","both",clientAction) bindKey("vehicle_fire","both",clientAction) bindKey("vehicle_secondary_fire","both",clientAction) bindKey("vehicle_left","both",clientAction) bindKey("vehicle_right","both",clientAction) bindKey("steer_forward","both",clientAction) bindKey("steer_back","both",clientAction) bindKey("accelerate","both",clientAction) bindKey("brake_reverse","both",clientAction) bindKey("radio_next","both",clientAction) bindKey("radio_previous","both",clientAction) bindKey("radio_user_track_skip","both",clientAction) bindKey("horn","both",clientAction) bindKey("sub_mission","both",clientAction) bindKey("handbrake","both",clientAction) bindKey("vehicle_look_left","both",clientAction) bindKey("vehicle_look_right","both",clientAction) bindKey("vehicle_look_behind","both",clientAction) bindKey("vehicle_mouse_look","both",clientAction) bindKey("special_control_left","both",clientAction) bindKey("special_control_right","both",clientAction) bindKey("special_control_down","both",clientAction) bindKey("special_control_up","both",clientAction) bindKey("enter_passenger","both",clientAction) bindKey("playerlist","both",clientAction) bindKey("screenshot","both",clientAction) bindKey("chatbox","both",clientAction) bindKey("radar","both",clientAction) bindKey("radar_zoom_in","both",clientAction) bindKey("radar_zoom_out","both",clientAction) bindKey("radar_move_north","both",clientAction) bindKey("radar_move_south","both",clientAction) bindKey("radar_move_east","both",clientAction) bindKey("radar_move_west","both",clientAction) bindKey("radar_attach","both",clientAction) function startIdleCount() triggerServerEvent("onClientRequestIdleTime",getLocalPlayer()) lastaction = getTickCount() end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startIdleCount) function saveIdleTime(kicktime) idletime = kicktime addEventHandler("onClientRender",getRootElement(),checkIdle) end addEvent("onServerReturnIdleTime",true) addEventHandler("onServerReturnIdleTime",getRootElement(),saveIdleTime) function checkIdle() if getAnalogControlState("accelerate") > 0 or getAnalogControlState("brake_reverse") > 0 or getAnalogControlState("vehicle_left") > 0 or getAnalogControlState("vehicle_right") > 0 or getAnalogControlState("steer_forward") > 0 or getAnalogControlState("steer_back") > 0 or getAnalogControlState("forwards") > 0 or getAnalogControlState("backwards") > 0 or getAnalogControlState("left") > 0 or getAnalogControlState("right") > 0 then lastaction = getTickCount() end if getTickCount() - lastaction >= idletime then if getCameraTarget() == getLocalPlayer() or getCameraTarget() == getPedOccupiedVehicle(getLocalPlayer()) then triggerServerEvent("onIdleKick",getLocalPlayer()) lastaction = getTickCount() --removeEventHandler("onClientRender",getRootElement(),checkIdle) else lastaction = getTickCount() end end end Link to comment
Alpha Posted June 2, 2012 Share Posted June 2, 2012 This is such a badway to script an AFK system. Use getPlayerIdleTime Link to comment
Mefisto_PL Posted June 2, 2012 Author Share Posted June 2, 2012 Okey , but I want to make it like that: if player was killed by 3 time , then console kick him .. And I don't know how to make that . Link to comment
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