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help me with a SQL Table


iFoReX

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who can help me with my script ?, I need create a SQL table for save the Positions and Skins :/, anyone can help me ? please

Here the script

theGUI

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Edit = {} 
  
GUIEditor_Window[1] = guiCreateWindow(0.2783,0.2448,0.4063,0.4818,"GUI Make Peds",true) 
guiWindowSetMovable(GUIEditor_Window[1],false) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Label[1] = guiCreateLabel(8,26,401,16,"-------------------------------------------------------------------------------",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 
GUIEditor_Label[2] = guiCreateLabel(9,49,49,17,"Skin ID : ",false,GUIEditor_Window[1]) 
GUIEditor_Edit[1] = guiCreateEdit(61,44,60,26,"",false,GUIEditor_Window[1]) 
guiEditSetMaxLength(GUIEditor_Edit[1],3) 
GUIEditor_Label[3] = guiCreateLabel(8,81,401,16,"-------------------------------------------------------------------------------",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[3],"clear-normal") 
GUIEditor_Edit[2] = guiCreateEdit(12,118,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Edit[3] = guiCreateEdit(12,150,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Edit[4] = guiCreateEdit(12,182,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(12,214,103,38,"Get Positions",false,GUIEditor_Window[1]) 
GUIEditor_Label[4] = guiCreateLabel(30,101,61,14,"POSITIONS",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[4],"default-bold-small") 
GUIEditor_Label[5] = guiCreateLabel(294,101,61,14,"ROTATION",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[5],"default-bold-small") 
GUIEditor_Edit[5] = guiCreateEdit(273,118,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Edit[6] = guiCreateEdit(273,150,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Edit[7] = guiCreateEdit(273,182,103,28,"",false,GUIEditor_Window[1]) 
GUIEditor_Button[2] = guiCreateButton(273,214,103,38,"Get Rotation",false,GUIEditor_Window[1]) 
GUIEditor_Label[6] = guiCreateLabel(11,262,182,15,"* Note : the Rotation is optional.",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[6],255,0,0) 
guiSetFont(GUIEditor_Label[6],"default-bold-small") 
GUIEditor_Label[7] = guiCreateLabel(8,288,401,16,"-------------------------------------------------------------------------------",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Label[7],"clear-normal") 
GUIEditor_Button[3] = guiCreateButton(126,44,77,31,"Get my Skin",false,GUIEditor_Window[1]) 
GUIEditor_Button[4] = guiCreateButton(290,319,116,42,"Create the Ped and Save",false,GUIEditor_Window[1]) 
GUIEditor_Button[5] = guiCreateButton(218,319,69,42,"Reset",false,GUIEditor_Window[1]) 
GUIEditor_Button[6] = guiCreateButton(146,319,69,42,"Cancel",false,GUIEditor_Window[1]) 
guiSetVisible(GUIEditor_Window[1],false) 
showCursor(false) 
  
addEventHandler("onClientGUIClick", root,  
function() 
if source == GUIEditor_Button[1] then 
local x, y, z = getElementPosition( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[2], x) 
guiSetText(GUIEditor_Edit[3], y) 
guiSetText(GUIEditor_Edit[4], z) 
elseif source == GUIEditor_Button[2] then 
local rx, ry, rz = getElementRotation( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[5], rx) 
guiSetText(GUIEditor_Edit[6], ry) 
guiSetText(GUIEditor_Edit[7], rz) 
elseif source == GUIEditor_Button[3] then 
local skinID = getElementModel( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[1], skinID) 
elseif source == GUIEditor_Button[5] then 
guiSetText(GUIEditor_Edit[1], "") 
guiSetText(GUIEditor_Edit[2], "") 
guiSetText(GUIEditor_Edit[3], "") 
guiSetText(GUIEditor_Edit[4], "") 
guiSetText(GUIEditor_Edit[5], "") 
guiSetText(GUIEditor_Edit[6], "") 
guiSetText(GUIEditor_Edit[7], "") 
elseif source == GUIEditor_Button[6] then 
guiSetText(GUIEditor_Edit[1], "") 
guiSetText(GUIEditor_Edit[2], "") 
guiSetText(GUIEditor_Edit[3], "") 
guiSetText(GUIEditor_Edit[4], "") 
guiSetText(GUIEditor_Edit[5], "") 
guiSetText(GUIEditor_Edit[6], "") 
guiSetText(GUIEditor_Edit[7], "") 
guiSetVisible(GUIEditor_Window[1],false) 
showCursor(false) 
elseif source == GUIEditor_Button[4] then 
createPed((guiGetText(GUIEditor_Edit[1])), (guiGetText(GUIEditor_Edit[2])), (guiGetText(GUIEditor_Edit[3])), (guiGetText(GUIEditor_Edit[4])), (guiGetText(GUIEditor_Edit[5])), (guiGetText(GUIEditor_Edit[6])), (guiGetText(GUIEditor_Edit[7]))) 
end 
end 
) 
  
addEvent("setVisiblePedGUI", true) 
addEventHandler("setVisiblePedGUI", getLocalPlayer(),  
function() 
guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) 
showCursor(guiGetVisible(GUIEditor_Window[1])) 
end 
) 

server-sd

function opGUI ( thePlayer ) 
    local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
    if isObjectInACLGroup ( "user.".. accName, aclGetGroup ( "Admin" ) ) then 
        triggerClientEvent ( thePlayer, "setVisiblePedGUI", thePlayer ) 
    end 
end 
  
addEventHandler ( "onPlayerJoin", root, 
    function ( ) 
        bindKey ( source, "F3", "down", opGUI ) 
    end 
) 
  
addEventHandler ( "onResourceStart", resourceRoot, 
    function ( ) 
        for index, player in ipairs ( getElementsByType ( "player" ) ) do 
            bindKey ( player, "F3", "down", opGUI ) 
        end 
    end 
) 

Link to comment

use "dbExec", it is much easier!

addCommandHandler ( "create_table", 
    function () 
        example_connection = dbConnect( "mysql", "dbname=frank;host=1.2.3.4", "username", "password", "share=1" ) --Just as example 
         
        if ( example_connection )then 
            dbExec ( example_connection, "CREATE TABLE IF NOT EXISTS data (Account TEXT, Skin INT, PosX INT, PosY INT, PosZ INT)" ) 
            outputDebugString ( "Successfully connected to data base" ) 
        else 
            outputDebugString ( "Failed to connect to data base", 3 ) 
        end 
         
         
    end 
) 

Link to comment
  
  
addEventHandler( 'onResourceStart', resourceRoot, function() 
  executeSQLQuery( "CREATE TABLE IF NOT EXISTS peds (\ 
    ID Peds, SkinPeds REAL, X REAL, Y REAL, Z REAL,\ 
    rX REAL, rY REAL, rZ REAL )" ) 

this is good ?

Link to comment
  
  
addEventHandler( 'onResourceStart', resourceRoot, function() 
  executeSQLQuery( "CREATE TABLE IF NOT EXISTS peds (\ 
    ID Peds, SkinPeds REAL, X REAL, Y REAL, Z REAL,\ 
    rX REAL, rY REAL, rZ REAL )" ) 

this is good ?

All is good but where 'end' and ') '?

Link to comment

Ok...

now... what is bad ?

addEventHandler("onResourceStop", resourceRoot,  
function() 
triggerClientEvent("exportarPeds", ped) 
local x, y, z = getElementPosition( ped ) 
local modelo = getElementModel( ped ) 
local rotX, rotY, rotZ = getElementRotation( ped ) 
executeSQLQuery ( "INSERT INTO peds ( ID Peds, X, Y, Z, rX, rY, rZ ) VALUES ( IDPed+1, modelo, xP, yP, zP, rotX, rotY, rotZ ) " ) 
end 
) 

function botoones() 
if source == GUIEditor_Button[1] then 
local x, y, z = getElementPosition( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[2], x) 
guiSetText(GUIEditor_Edit[3], y) 
guiSetText(GUIEditor_Edit[4], z) 
elseif source == GUIEditor_Button[2] then 
local rx, ry, rz = getElementRotation( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[5], rx) 
guiSetText(GUIEditor_Edit[6], ry) 
guiSetText(GUIEditor_Edit[7], rz) 
elseif source == GUIEditor_Button[3] then 
local skinID = getElementModel( getLocalPlayer() ) 
guiSetText(GUIEditor_Edit[1], skinID) 
elseif source == GUIEditor_Button[5] then 
guiSetText(GUIEditor_Edit[1], "") 
guiSetText(GUIEditor_Edit[2], "") 
guiSetText(GUIEditor_Edit[3], "") 
guiSetText(GUIEditor_Edit[4], "") 
guiSetText(GUIEditor_Edit[5], "") 
guiSetText(GUIEditor_Edit[6], "") 
guiSetText(GUIEditor_Edit[7], "") 
elseif source == GUIEditor_Button[6] then 
guiSetText(GUIEditor_Edit[1], "") 
guiSetText(GUIEditor_Edit[2], "") 
guiSetText(GUIEditor_Edit[3], "") 
guiSetText(GUIEditor_Edit[4], "") 
guiSetText(GUIEditor_Edit[5], "") 
guiSetText(GUIEditor_Edit[6], "") 
guiSetText(GUIEditor_Edit[7], "") 
guiSetVisible(GUIEditor_Window[1],false) 
showCursor(false) 
elseif source == GUIEditor_Button[4] then 
ped = createPed((guiGetText(GUIEditor_Edit[1])), (guiGetText(GUIEditor_Edit[2])), (guiGetText(GUIEditor_Edit[3])), (guiGetText(GUIEditor_Edit[4])), (guiGetText(GUIEditor_Edit[5])), (guiGetText(GUIEditor_Edit[6])), (guiGetText(GUIEditor_Edit[7]))) 
end 
end 
addEvent("exportarPeds", true) 
addEventHandler("exportarPeds", getLocalPlayer(), botoones) 
addEventHandler("onClientGUIClick", root, botoones ) 

Link to comment

ped isn't defined in the server-side script.

function botoones() 
    local x, y, z = getElementPosition( getLocalPlayer() ) 
    local skinID = getElementModel( getLocalPlayer() ) 
    if source == GUIEditor_Button[1] then 
        guiSetText(GUIEditor_Edit[2], x) 
        guiSetText(GUIEditor_Edit[3], y) 
        guiSetText(GUIEditor_Edit[4], z) 
    elseif source == GUIEditor_Button[2] then 
        guiSetText(GUIEditor_Edit[5], rx) 
        guiSetText(GUIEditor_Edit[6], ry) 
        guiSetText(GUIEditor_Edit[7], rz) 
    elseif source == GUIEditor_Button[3] then 
        guiSetText(GUIEditor_Edit[1], skinID) 
    elseif source == GUIEditor_Button[5] then 
        guiSetText(GUIEditor_Edit[1], "") 
        guiSetText(GUIEditor_Edit[2], "") 
        guiSetText(GUIEditor_Edit[3], "") 
        guiSetText(GUIEditor_Edit[4], "") 
        guiSetText(GUIEditor_Edit[5], "") 
        guiSetText(GUIEditor_Edit[6], "") 
        guiSetText(GUIEditor_Edit[7], "") 
    elseif source == GUIEditor_Button[6] then 
        guiSetText(GUIEditor_Edit[1], "") 
        guiSetText(GUIEditor_Edit[2], "") 
        guiSetText(GUIEditor_Edit[3], "") 
        guiSetText(GUIEditor_Edit[4], "") 
        guiSetText(GUIEditor_Edit[5], "") 
        guiSetText(GUIEditor_Edit[6], "") 
        guiSetText(GUIEditor_Edit[7], "") 
        guiSetVisible(GUIEditor_Window[1],false) 
        showCursor(false) 
    elseif source == GUIEditor_Button[4] then 
        ped = createPed((guiGetText(GUIEditor_Edit[1])), (guiGetText(GUIEditor_Edit[2])), (guiGetText(GUIEditor_Edit[3])), (guiGetText(GUIEditor_Edit[4])), (guiGetText(GUIEditor_Edit[5])), (guiGetText(GUIEditor_Edit[6])), (guiGetText(GUIEditor_Edit[7]))) 
    end 
end 
addEvent("exportarPeds", true) 
addEventHandler("exportarPeds", getLocalPlayer(), botoones) --why did you add this to the function? 
addEventHandler("onClientGUIClick", guiRoot, botoones,true )--always include a bool at the end for button/gui click events 

Edited by Guest
Link to comment
executeSQLQuery ( "INSERT INTO peds ( ID Peds, X, Y, Z, rX, rY, rZ ) VALUES ( IDPed+1, modelo, xP, yP, zP, rotX, rotY, rotZ ) " ) 

IDPed+1?? That's not correct at all, you must retrieve the IDPed from the database first.

Link to comment

I think I know what he's trying to do...

Server:

local peds 
addEventHandler("onResourceStart",resourceRoot,function() 
    peds = get("@peds") 
    if(not peds)then 
        peds = 0 
        set("@peds",0) 
    end 
end) 
  
addEvent("savePed",true) 
addEventHandler("savePed",root,function(ped) 
    if(ped)then 
        local x, y, z = getElementPosition( ped ) 
        local modelo = getElementModel( ped ) 
        local rotX, rotY, rotZ = getElementRotation( ped ) 
        local peds = peds+1 
        set("peds",peds) 
        executeSQLInsert ( " peds","'"..peds.."', '"..modelo.."', '"..xP.."', '"..yP.."', '"..zP.."', '"..rotX.."', '"..rotY.."', '"..rotZ.."'") 
    end 
end) 

Client:

function botoones() 
    local x, y, z = getElementPosition( getLocalPlayer() ) 
    local skinID = getElementModel( getLocalPlayer() ) 
    if source == GUIEditor_Button[1] then 
        guiSetText(GUIEditor_Edit[2], x) 
        guiSetText(GUIEditor_Edit[3], y) 
        guiSetText(GUIEditor_Edit[4], z) 
    elseif source == GUIEditor_Button[2] then 
        guiSetText(GUIEditor_Edit[5], rx) 
        guiSetText(GUIEditor_Edit[6], ry) 
        guiSetText(GUIEditor_Edit[7], rz) 
    elseif source == GUIEditor_Button[3] then 
        guiSetText(GUIEditor_Edit[1], skinID) 
    elseif source == GUIEditor_Button[5] then 
        guiSetText(GUIEditor_Edit[1], "") 
        guiSetText(GUIEditor_Edit[2], "") 
        guiSetText(GUIEditor_Edit[3], "") 
        guiSetText(GUIEditor_Edit[4], "") 
        guiSetText(GUIEditor_Edit[5], "") 
        guiSetText(GUIEditor_Edit[6], "") 
        guiSetText(GUIEditor_Edit[7], "") 
    elseif source == GUIEditor_Button[6] then 
        guiSetText(GUIEditor_Edit[1], "") 
        guiSetText(GUIEditor_Edit[2], "") 
        guiSetText(GUIEditor_Edit[3], "") 
        guiSetText(GUIEditor_Edit[4], "") 
        guiSetText(GUIEditor_Edit[5], "") 
        guiSetText(GUIEditor_Edit[6], "") 
        guiSetText(GUIEditor_Edit[7], "") 
        guiSetVisible(GUIEditor_Window[1],false) 
        showCursor(false) 
    elseif source == GUIEditor_Button[4] then 
        ped = createPed((guiGetText(GUIEditor_Edit[1])), (guiGetText(GUIEditor_Edit[2])), (guiGetText(GUIEditor_Edit[3])), (guiGetText(GUIEditor_Edit[4])), (guiGetText(GUIEditor_Edit[5])), (guiGetText(GUIEditor_Edit[6])), (guiGetText(GUIEditor_Edit[7]))) 
        triggerServerEvent("savePed",localPlayer,ped) 
    end 
end 
addEventHandler("onClientGUIClick", guiRoot, botoones,true )--always include a bool at the end for button/gui click events 

Edited by Guest
Link to comment

sorry, try this,

Server:

local peds 
addEventHandler("onResourceStart",resourceRoot,function() 
    pedsTable = executeSQLQuery("SELECT * FROM peds") 
    for i,v in ipairs(pedsTable)do 
        local ped = createPed(modelo.v,xP.v,yP.v,zP.v) 
        setElementRotation(ped,rotX.v,rotY.v,rotZ.v) 
        peds = (peds.v) 
    end 
end) 
  
addEvent("savePed",true) 
addEventHandler("savePed",root,function(ped) 
    if(ped)then 
        local x, y, z = getElementPosition( ped ) 
        local modelo = getElementModel( ped ) 
        local rotX, rotY, rotZ = getElementRotation( ped ) 
        local peds = peds+1 
        set("peds",peds) 
        executeSQLInsert ("peds","'"..peds.."','"..modelo.."', '"..xP.."', '"..yP.."', '"..zP.."', '"..rotX.."', '"..rotY.."', '"..rotZ.."'") 
    end 
end) 

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