micheal1230 Posted May 19, 2012 Posted May 19, 2012 There is no error but it doesnt work function cargodmode(thePlayer) name = getPlayerName(thePlayer) if name == "Harry_Shea" then setVehicleDamageProof(thePlayer, true) outputChatBox("Car GodMode On",thePlayer) end end addCommandHandler("cargodon",cargodmode) function cargodmode1(thePlayer) name = getPlayerName(thePlayer) if name == "Harry_Shea" then setVehicleDamageProof(thePlayer, false) outputChatBox("Car GodMode Off",thePlayer) end end addCommandHandler("cargodoff",cargodmode1)
Castillo Posted May 19, 2012 Posted May 19, 2012 You're trying to set the damage proof to the player, not to his/her vehicle. function cargodmode ( thePlayer ) local name = getPlayerName ( thePlayer ) if ( name == "Harry_Shea" ) then local theVehicle = getPedOccupiedVehicle ( thePlayer ) -- You forgot about this. if ( theVehicle ) then setVehicleDamageProof ( theVehicle, true ) outputChatBox ( "Car GodMode On", thePlayer ) end end end addCommandHandler ( "cargodon", cargodmode ) function cargodmode1 ( thePlayer ) local name = getPlayerName ( thePlayer ) if ( name == "Harry_Shea" ) then local theVehicle = getPedOccupiedVehicle ( thePlayer ) -- You forgot about this. if ( theVehicle ) then setVehicleDamageProof ( theVehicle, false ) outputChatBox ( "Car GodMode Off", thePlayer ) end end end addCommandHandler ( "cargodoff", cargodmode1 )
micheal1230 Posted May 19, 2012 Author Posted May 19, 2012 You're trying to set the damage proof to the player, not to his/her vehicle. function cargodmode ( thePlayer ) local name = getPlayerName ( thePlayer ) if ( name == "Harry_Shea" ) then local theVehicle = getPedOccupiedVehicle ( thePlayer ) -- You forgot about this. if ( theVehicle ) then setVehicleDamageProof ( theVehicle, true ) outputChatBox ( "Car GodMode On", thePlayer ) end end end addCommandHandler ( "cargodon", cargodmode ) function cargodmode1 ( thePlayer ) local name = getPlayerName ( thePlayer ) if ( name == "Harry_Shea" ) then local theVehicle = getPedOccupiedVehicle ( thePlayer ) -- You forgot about this. if ( theVehicle ) then setVehicleDamageProof ( theVehicle, false ) outputChatBox ( "Car GodMode Off", thePlayer ) end end end addCommandHandler ( "cargodoff", cargodmode1 ) Thank You
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