Wei Posted May 18, 2012 Share Posted May 18, 2012 addEventHandler ( "robbergui", root, robbergui ) function buttonClick ( uPlayer ) if ( source == button ) then triggerServerEvent( "onRobberAccept", uPlayer ) elseif ( source == close ) then guiSetVisible (windowrobber, false) showCursor (false) end end addEventHandler ( "onClientGUIClick", getRootElement(), buttonClick ) some string error Link to comment
TAPL Posted May 18, 2012 Share Posted May 18, 2012 addEventHandler ( "robbergui", root, robbergui ) function buttonClick () if ( source == button ) then triggerServerEvent( "onRobberAccept", localPlayer) elseif ( source == close ) then guiSetVisible (windowrobber, false) showCursor (false) end end addEventHandler ( "onClientGUIClick", getRootElement(), buttonClick ) Link to comment
Stanley Sathler Posted May 18, 2012 Share Posted May 18, 2012 Blazy, pay attention to "onClientGUIClick" event. In your example, "uPlayer" stored the button that was clicked. The event there four parameters: string button, string state, int absoluteX, int absoluteY More here: https://wiki.multitheftauto.com/wiki/OnClientGUIClick One love bro. Link to comment
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