Wei Posted May 18, 2012 Posted May 18, 2012 addEventHandler ( "robbergui", root, robbergui ) function buttonClick ( uPlayer ) if ( source == button ) then triggerServerEvent( "onRobberAccept", uPlayer ) elseif ( source == close ) then guiSetVisible (windowrobber, false) showCursor (false) end end addEventHandler ( "onClientGUIClick", getRootElement(), buttonClick ) some string error Diet with russian vodka, lose 3 days in one week !
TAPL Posted May 18, 2012 Posted May 18, 2012 addEventHandler ( "robbergui", root, robbergui ) function buttonClick () if ( source == button ) then triggerServerEvent( "onRobberAccept", localPlayer) elseif ( source == close ) then guiSetVisible (windowrobber, false) showCursor (false) end end addEventHandler ( "onClientGUIClick", getRootElement(), buttonClick )
Wei Posted May 18, 2012 Author Posted May 18, 2012 thanks Diet with russian vodka, lose 3 days in one week !
Stanley Sathler Posted May 18, 2012 Posted May 18, 2012 Blazy, pay attention to "onClientGUIClick" event. In your example, "uPlayer" stored the button that was clicked. The event there four parameters: string button, string state, int absoluteX, int absoluteY More here: https://wiki.multitheftauto.com/wiki/OnClientGUIClick One love bro. Software Engineer & Entrepreneur • Running Lustrel and VilarikA • Highly engaged on open source community
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