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MTA in Vice City?


Nikis

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Excuse me, But I don't believe the TS is asking for the vehicles from GTA:VC, but for the actual city.

Anyways, I once put VC in MTA, but it produced a nice ~250 MB download.

I doubt this is usefull to actually run a server because nobody wants to download 250 MB to join a server.

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Excuse me, But I don't believe the TS is asking for the vehicles from GTA:VC, but for the actual city.

Anyways, I once put VC in MTA, but it produced a nice ~250 MB download.

I doubt this is usefull to actually run a server because nobody wants to download 250 MB to join a server.

As proven by x86 hosting his GTA:VCS MTA server, took ~6 people 20 minutes to get playing.

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Callum, I think you are forgetting that a big chunk of the MTA players don't have a 20 Mbit+ connection.

Those connections are only common in northern europe.

If you count in the fact that the same big chunk of players is from south america/northern africa, you would basicly make your server inaccesable for ~50% of the MTA players.

If you then add in the fact that a 250 MB download still takes atleast 10 minutes to download (If the actual player is close to the server and has a nice connection), You'd probably lose another half of those people that are able to join.

What you are left with is a server that aims at 25% of the MTA players, Most of which already have many places where they play. I think it would be damn near impossible to get player counts of over 30.

But then again, I could be completely wrong.

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