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MTA United


Tunner

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Posted

Hey there, the search thingy doesnt want me to search anything so I dont know if this has been posted before, but lets get to the point.

As some of you know, there is a GTA total conversion called GTA United (http://www.moddb.com/mods/gta-united), which brings back Vice city and Liberty city (both in 1 map).

So far, the only working multiplayer mods with it have been GTA Rumble (very outdated) and a special version of SA-MP (with mostly empty, locked or little populated servers). Since MTA is technically better than SA-MP, Id like to see MTA supporting the GTA United mod, or (because of compatibility issues) a special version of MTA designed specifically for it. I am convinced that If MTA supported GTA United, more players would be playing it and also they would have more fun because of the MTA's infinite possibilities. It would also open new possibilities of expansion for the server owners without having them change a single thing in their code.

I think it would be possible, and with MTA being open-source, even easy to make.

  • 2 weeks later...
Posted

Tunner ... you should look at this :)

viewtopic.php?f=140&t=38462

GTA:SA Scene2Res Converter by The_GTA

I've played with that resource a little ... converted some stuff... would require lots (maybe not) work to make what you are aiming at. But possible. With new MTA 1.3.1 functions it would be like a dream.

  • 4 weeks later...
Posted

I'm 100% agree of this idea for sure

It would be such fun with it, but most players dosen't know this mod or the file is too large & some another reasons...

+ Bugs are in United, we can't trust 100%, if MTA United is coming, its will take days or weeks to fix these, or we shall wait for a Update on United Team.

Greedz United Team.

  • 2 years later...
Posted
So? Will we see Vice city and Liberty city in MTA?

First off, you bumped an old thread and included no new information in your post or anything of worthy significance. However, if you read the last note on the Mantis post linked above, it says that Eir is the way to go for this. Unfortunately, Eir has been quite glum as of late.

Posted

Asking for more information is a good enough reason to post for me. Especially when I dont want this project to fade away just like that. Besides, forums are for discussions, not for "not posting". In any case, thank you for the link. Bug tracker itself seems kinda dead but the target MTA version is 2.0 so I suppose some work either is or will be going on. The Eir project looks promising, lets see how it goes. Just dont forget about this people, it would be a huge asset for MTA to support total conversions.

Posted

Main problem with total conversion mods are various limits. For example Vice City map use more time controlled objects than San Andreas. Mods are hacking these limits but this obviously won't work on MTA. I already reported this some time ago on mantis...

I'm not sure what is with GTA: United. Best total conversions for tests are these which don't use many own scripts etc.

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