iFoReX Posted April 20, 2012 Share Posted April 20, 2012 @tittle, I cant get element position of a player , I want do a script of getpos function getpos( thePlayer ) x,y,z = getElementPosition( thePlayer ) outputChatBox( "ur pos is (x,y,z) " ) end addCommandHandler("getpos", getpos) what is bad ? Link to comment
GanJaRuleZ Posted April 20, 2012 Share Posted April 20, 2012 function getpos() local x,y,z = getElementPosition( source ) outputChatBox("Your position is : X ( " ..x..") , Y ( "..y.." ) , Z ( "..z.." )",source,255,0,0) end Hope this works -- Server side Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 That'll never work GanJaRulez. function getPos ( thePlayer ) local x, y, z = getElementPosition ( thePlayer ) outputChatBox( "ur pos is ( ".. x ..", ".. y ..", ".. z .." ) ", thePlayer ) end addCommandHandler ( "getpos", getPos ) Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 solid is server-side or client ? Link to comment
Smart. Posted April 20, 2012 Share Posted April 20, 2012 (edited) function getpos( thePlayer ) x,y,z = getElementPosition( thePlayer ) outputChatBox( "ur pos is X: " ..x.. "Y: " ..y.. "Z: " ..z.. "!", thePlayer) -- here you had (X) (Y) which wouldn't output the result, it would output what you wrote, you need to "end" the message, and add "MESSAGE" ..x.. "MSG2" ..z.. cheers. end addCommandHandler("getpos", getpos) server sided. Edited April 20, 2012 by Guest Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 solid is server-side or client ? Server side. @seb: Your script would output the message to everyone, since you're using "client" as player element instead of "thePlayer". Link to comment
Smart. Posted April 20, 2012 Share Posted April 20, 2012 solid is server-side or client ? Server side. @seb: Your script would output the message to everyone, since you're using "client" as player element instead of "thePlayer". Yea well, we don't know if he wanted it to show for everyone or just the player, anyhow I've changed it. He also asked us WHAT is bad, not to actually write the code he wanted Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 why my camera matrix doesnt work D: sv- side function a( source ) setCameraMatrix( source, 1654.2763671875, -1670.05078125, 21.4375, 1654.16162, -1661.63123, 21.9 ) end addEvent("qd4", true) addEventHandler("qd4", getLocalPlayer(), a) cl-side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.1833,"GUI Skins",true) GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) ------------------------------------ ---TheMarker------------------------ marker = createMarker( 1654.16162, -1661.63123, 21.9, "cylinder", 2, 100, 0, 255, 100 ) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) triggerServerEvent ( "qd4", getLocalPlayer() ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) function botton() if source == GUIEditor_Button[2] then guiSetVisible( GUIEditor_Window[1], false) showCursor(false) end end addEventHandler ( "onClientGUIClick", root, botton ) Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 getLocalPlayer is client side only, you're using it server side. Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 and what argument I can use in it ? Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 Change it to "root" and remove "source" from function name. Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 what is bad ? bad element setElementDimension and the SetElementFrozen function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) setElementDimension( ped, 2 ) triggerServerEvent ( "cm", getLocalPlayer() ) ped = createPed( 1654.16162, -1661.63123, 21.9 ) setElementFrozen ( ped , true ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) Link to comment
Smart. Posted April 20, 2012 Share Posted April 20, 2012 (edited) what is bad ? bad element setElementDimension and the SetElementFrozen function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) setElementDimension( ped, 2 ) triggerServerEvent ( "cm", getLocalPlayer() ) ped = createPed( 1654.16162, -1661.63123, 21.9 ) setElementFrozen ( ped , true ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) You need to specify an ID for the ped, which will set the skin ID. function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) triggerServerEvent ( "cm", getLocalPlayer() ) ped = createPed( skinID, 1654.16162, -1661.63123, 21.9 ) -- change skinID to the id you want the ped to wear/have setElementFrozen ( ped , true ) setElementDimension( ped, 2 ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) Edited April 20, 2012 by Guest Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) triggerServerEvent ( "cm", getLocalPlayer() ) ped = createPed( 0, 1654.16162, -1661.63123, 21.9 ) -- Change '0' to your skin ID. setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 Again in debugging : bad argument setElementDimension and bad argument setElementFrozen it is my code function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible( GUIEditor_Window[1], true ) showCursor(true) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed( tonumber(guiGetText( GUIEditor_Edit[1] )), 1654.16162, -1661.63123, 21.9 ) setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) end end addEventHandler ( "onClientMarkerHit", root, markerHit ) Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. if ( ped ) then setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 now Doesnt Work it function , I put when the Player hit the marker he go to 0,0,0 but I want when he press the button back to the original Pos function botton() if source == GUIEditor_Button[2] then guiSetVisible( GUIEditor_Window[1], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, 1654.16162, -1661.63123, 21.9 ) end end addEventHandler ( "onClientGUIClick", root, botton ) Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 Save the original position on variables. Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 how in variables ? local poss = { { 1654.16162, -1661.63123, 21.9} } ?? Link to comment
Castillo Posted April 20, 2012 Share Posted April 20, 2012 That's a table, but still is better than variables, but incorrect though. local originalPosition = { } function botton() if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) showCursor ( false ) setCameraTarget ( localPlayer ) setElementDimension ( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, 1654.16162, -1661.63123, 21.9 ) end end addEventHandler ( "onClientGUIClick", root, botton ) To set the position again you can do: setElementPosition ( localPlayer, unpack ( originalPosition ) ) Link to comment
iFoReX Posted April 20, 2012 Author Share Posted April 20, 2012 nice now working to 100% but the ped dont change the skin when I put the ID in the Edit Link to comment
Castillo Posted April 21, 2012 Share Posted April 21, 2012 Post the rest of your code. Link to comment
iFoReX Posted April 21, 2012 Author Share Posted April 21, 2012 sv-side function a() camara = setCameraMatrix( source, 1654.2763671875, -1670.05078125, 21.4375, 1654.16162, -1661.63123, 21.9 ) setElementDimension( camara, 2 ) end addEvent("cm", true) addEventHandler("cm", root, a) function e( ) local money = getPlayerMoney ( source ) if (money >= 15000) then takePlayerMoney( source, 15000 ) else outputChatBox( " tu Dinero es "..money.." y necesitas $15000 para comprarte un skin " ) end end addEvent("qtm", true) addEventHandler("qtm", getRootElement(), e) function playerQuits () local playeraccount = getPlayerAccount ( source ) -- get the player's account if ( playeraccount ) and not isGuestAccount ( playeraccount ) then -- if the player is logged in local skin = getElementModel( source ) -- get skin accountdata setAccountData ( playeraccount, "skins", skin ) -- save current skin to account end end addEventHandler ( "onPlayerQuit", getRootElement ( ), playerQuits ) function playerLogin ( _, playeraccount ) -- player logs in if playeraccount then -- if account that he logged into, exists local skins = getAccountData ( playeraccount, "skins" ) -- get skin accountdata if skins then -- if he has skin accountdata setElementModel ( source, skins ) -- give him the skin end end end addEventHandler ( "onPlayerLogin", getRootElement(), playerLogin ) function playerSpawns () -- called when a player spawns local account = getPlayerAccount ( source ) -- get the player's account if account and not isGuestAccount ( account ) then -- if he's logged in on an account local skin = getAccountData ( playeraccount, "skins" ) -- get skin accountdata if skin then -- if he has skin accountdata setElementModel ( source, skin ) -- give him the skin end end end addEventHandler ( "onPlayerSpawn", getRootElement(), playerSpawns ) -- when player spawns, call playerSpawns function cl-side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.2316,"GUI Skins",true) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(17,111,323,16,"El Costo de este Skin es el siguiente : 15000 ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(0.3594,0.295,0.291,0.2167,"GUI Confirmacion de Cambio de Skin",true) guiWindowSetMovable(GUIEditor_Window[2],false) guiWindowSetSizable(GUIEditor_Window[2],false) GUIEditor_Label[3] = guiCreateLabel(39,26,207,14,"Seguro que quieres cambiar tu skin ?",false,GUIEditor_Window[2]) guiLabelSetColor(GUIEditor_Label[3],255,255,0) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(9,82,63,29,"Si",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(206,82,63,29,"No",false,GUIEditor_Window[2]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) ------------------------------------ ---TheMarker------------------------ marker = createMarker( 1654.16162, -1661.63123, 21.9, "cylinder", 2, 100, 0, 255, 100 ) createBlipAttachedTo( marker, 45 ) function warp() setElementPosition( localPlayer, 1651, -1661.63123, 21.9 ) end addCommandHandler("setpos", warp) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. setPedSkin(ped, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) if ( ped ) then setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) setElementAlpha( localPlayer, 0 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) local originalPosition = { } function botton() if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, unpack ( originalPosition ) ) setElementAlpha ( localPlayer, 255 ) elseif source == GUIEditor_Button[1] then guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], true) showCursor(true) elseif source == GUIEditor_Button[4] then guiSetVisible( GUIEditor_Window[1], true ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(true) elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es "..money.." " ) end end end addEventHandler ( "onClientGUIClick", root, botton ) function destruir ( matchingDimension ) if ( localPlayer and source == marker ) then if isElement(ped) then destroyElement(ped) end end end addEventHandler("onClientMarkerLeave", root, destruir) guiSetVisible( GUIEditor_Window[2], false) debugging ( My resource is called GUI4 Link to comment
Castillo Posted April 21, 2012 Share Posted April 21, 2012 This works for me: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} originalPosition = { } GUIEditor_Window[1] = guiCreateWindow(0.3242,0.6933,0.3477,0.2316,"GUI Skins",true) GUIEditor_Label[1] = guiCreateLabel(101,28,214,18,"Aqui Pones la ID del skin que quieras",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Edit[1] = guiCreateEdit(21,25,75,30,"",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(21,66,111,32,"Comprar Skin",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(196,66,111,32,"Cancelar",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(17,111,323,16,"El Costo de este Skin es el siguiente : 15000 ",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,0) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Window[2] = guiCreateWindow(0.3594,0.295,0.291,0.2167,"GUI Confirmacion de Cambio de Skin",true) guiWindowSetMovable(GUIEditor_Window[2],false) guiWindowSetSizable(GUIEditor_Window[2],false) guiSetVisible( GUIEditor_Window[2], false) GUIEditor_Label[3] = guiCreateLabel(39,26,207,14,"Seguro que quieres cambiar tu skin ?",false,GUIEditor_Window[2]) guiLabelSetColor(GUIEditor_Label[3],255,255,0) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(9,82,63,29,"Si",false,GUIEditor_Window[2]) GUIEditor_Button[4] = guiCreateButton(206,82,63,29,"No",false,GUIEditor_Window[2]) guiSetVisible( GUIEditor_Window[1], false) showCursor(false) ------------------------------------ ---TheMarker------------------------ marker = createMarker ( 1654.16162, -1661.63123, 21.9, "cylinder", 2, 100, 0, 255, 100 ) createBlipAttachedTo ( marker, 45 ) function warp ( ) setElementPosition ( localPlayer, 1651, -1661.63123, 21.9 ) end addCommandHandler ( "setpos", warp ) ------------------------------------ ---TheFunctions--------------------- function markerHit ( hitPlayer ) if ( hitPlayer == localPlayer and source == marker ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( true ) triggerServerEvent ( "cm", getLocalPlayer() ) setElementDimension( localPlayer, 2 ) ped = createPed ( tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) or 0, 1654.16162, -1661.63123, 21.9 ) -- If no skin was given, it'll create it with CJ skin. if ( ped ) then setElementFrozen ( ped, true ) setElementDimension( ped, 2 ) setElementAlpha( localPlayer, 0 ) end end end addEventHandler ( "onClientMarkerHit", root, markerHit ) function botton ( ) if source == GUIEditor_Button[2] then originalPosition = { getElementPosition ( localPlayer ) } guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], false) showCursor(false) setCameraTarget( localPlayer ) setElementDimension( localPlayer, 0 ) setElementFrozen ( localPlayer, false ) setElementPosition ( localPlayer, unpack ( originalPosition ) ) setElementAlpha ( localPlayer, 255 ) elseif source == GUIEditor_Button[1] then guiSetVisible( GUIEditor_Window[1], false) guiSetVisible( GUIEditor_Window[2], true) showCursor(true) elseif source == GUIEditor_Button[4] then guiSetVisible( GUIEditor_Window[1], true ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(true) elseif source == GUIEditor_Button[3] then setCameraTarget( localPlayer ) guiSetVisible( GUIEditor_Window[1], false ) guiSetVisible( GUIEditor_Window[2], false ) showCursor(false) setElementDimension( localPlayer, 0 ) setElementAlpha( localPlayer, 255 ) local money = getPlayerMoney( localPlayer ) if ( money >= 15000 ) then triggerServerEvent("qtm", getLocalPlayer() ) setElementModel( localPlayer, tonumber ( guiGetText ( GUIEditor_Edit[1] ) ) ) else outputChatBox( " Para Comprarte este skin necesitas $15000 y tu dinero es ".. money .." " ) end end end addEventHandler ( "onClientGUIClick", root, botton ) function destruir ( matchingDimension ) if ( localPlayer and source == marker ) then if isElement ( ped ) then destroyElement ( ped ) end end end addEventHandler ( "onClientMarkerLeave", root, destruir ) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now