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remove lag


#Honda-R

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Guest Guest4401

I think they are clouds, not fog. Anyways try this :

-- clientside script

addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        setCloudsEnabled(false) 
        setHeatHaze(0) 
        setWeather(0) 
    end 
) 

This should clear your path and also reduce lag a bit.

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Please help me... Anyway my server got lags from nowhere.. My server is not like other servers.. Other servers looks better and no lag.. But my got lags..

maybe its about your server's fps limit. you can change it on mtaserver.conf.

find

    <fpslimit>36</fpslimit> 

and change it to

    <fpslimit>51</fpslimit> 

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Yakuza, FPS limit set to 100 will not be good for fast computers. Will be hard to play maps with 100 FPS.

It is recommended to set 45 FPS on Race servers because some of PC's can't reach 100 FPS.

When Race server would have 100 FPS, players with better hardware would have advantage over players with screwed hardware.

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Yakuza, FPS limit set to 100 will not be good for fast computers. Will be hard to play maps with 100 FPS.

It is recommended to set 45 FPS on Race servers because some of PC's can't reach 100 FPS.

When Race server would have 100 FPS, players with better hardware would have advantage over players with screwed hardware.

The problem isn't that, because players with slow computers has this problem ( like me ). The problem is that with 60 ~ 100 FPS will be very hard to play.

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Yakuza, FPS limit set to 100 will not be good for fast computers. Will be hard to play maps with 100 FPS.

It is recommended to set 45 FPS on Race servers because some of PC's can't reach 100 FPS.

When Race server would have 100 FPS, players with better hardware would have advantage over players with screwed hardware.

The problem isn't that, because players with slow computers has this problem ( like me ). The problem is that with 60 ~ 100 FPS will be very hard to play.

Nope ! Best for races games is 80 - 100 because the environment move fast, it need more frames , but on gta sa strange things can happen on too high fps or too slow, weird !

50 - 60 are for First Person Shooter

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The problem isn't that, because players with slow computers has this problem ( like me ). The problem is that with 60 ~ 100 FPS will be very hard to play.

If you think that, try to play these race maps which have a lot of loops in the same place ( nab maps ) and things where you need jump and have a lot of rocks in front. You will fall because you hit the stone.

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The problem isn't that, because players with slow computers has this problem ( like me ). The problem is that with 60 ~ 100 FPS will be very hard to play.

If you think that, try to play these race maps which have a lot of loops in the same place ( nab maps ) and things where you need jump and have a lot of rocks in front. You will fall because you hit the stone.

So you mean that the game is faster ?

The car is faster I guess, but not the game because other dynamic elements have a different speed. The dinghy and boats fall slower in dinghy fall maps, you swim slower and other strange things, looks like too high or too low fps in gta = momentum derailed on different elements Thats why gta have a frame limiter.

-Using the default fps is the best to counter these problems

but

-the high fps rate is comfortable for your eyes and you have more freedom and fluidity in your movement, a racing game has to be fluid in his nervous movements and have a constantly moving landscape.

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-the high fps rate is comfortable for your eyes and you have more freedom and fluidity in your movement, a racing game has to be fluid in his nervous movements and have a constantly moving landscape.

Good point.

And @LietuviX what happen with your lag?

Idk Biggest lag i get from Trees and Fog in my server...

But if i play in other server like WTF , TG and more... It has no lag.

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