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problem about setelementposition


iFoReX

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How I can put a setelementrotation to my vehicle in my script ?

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Edit = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(11,92,229,464,"Mi panel de Spawn",false) 
GUIEditor_Button[1] = guiCreateButton(9,29,209,43,"Spawnear Vehiculo -1",false,GUIEditor_Window[1]) 
GUIEditor_Button[2] = guiCreateButton(9,75,208,41,"Spawnear Vehiculo -2",false,GUIEditor_Window[1]) 
GUIEditor_Button[3] = guiCreateButton(9,118,208,41,"Spawnear Vehiculo -3",false,GUIEditor_Window[1]) 
GUIEditor_Button[4] = guiCreateButton(9,162,208,41,"Spawnear Vehiculo -4",false,GUIEditor_Window[1]) 
GUIEditor_Button[5] = guiCreateButton(9,251,208,41,"Spawnear Vehiculo -5",false,GUIEditor_Window[1]) 
GUIEditor_Button[6] = guiCreateButton(9,206,208,41,"Spawnear Vehiculo -6",false,GUIEditor_Window[1]) 
GUIEditor_Button[7] = guiCreateButton(10,296,206,41,"Spawnear Vehiculo -7",false,GUIEditor_Window[1]) 
GUIEditor_Button[8] = guiCreateButton(10,340,206,41,"Spawnear Vehiculo -8",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(12,396,205,56,"GUI Creada por ElMota",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,255,0) 
guiSetFont(GUIEditor_Label[1],"default-bold-small") 
  
GUIEditor_Window[2] = guiCreateWindow(11,340,219,216,"GUI Shop Panel",false) 
GUIEditor_Button[9] = guiCreateButton(18,70,168,32,"Comprar Vehiculo",false,GUIEditor_Window[2]) 
GUIEditor_Button[10] = guiCreateButton(18,109,168,32,"Vender Vehiculo",false,GUIEditor_Window[2]) 
GUIEditor_Button[12] = guiCreateButton(22,26,75,39,"Cancelar",false,GUIEditor_Window[2]) 
  
GUIEditor_Window[3] = guiCreateWindow(544,249,240,326,"Vehiculos",false) 
GUIEditor_Grid[1] = guiCreateGridList(9,24,222,293,false,GUIEditor_Window[3]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.5) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Precio $",0.3) 
local cars = {{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,12000},{542,65000},{603,12000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,5000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,25050},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} 
for i,v in ipairs (cars) do 
    local carName = getVehicleNameFromModel (v[1]) 
    local row = guiGridListAddRow (GUIEditor_Grid[1]) 
    guiGridListSetItemText (GUIEditor_Grid[1], row, 1, carName, false, true) 
    guiGridListSetItemText (GUIEditor_Grid[1], row, 2, tostring(v[2]), false, true) 
end 
  
GUIEditor_Window[4] = guiCreateWindow(252,171,409,187,"Verificacion",false) 
GUIEditor_Label[2] = guiCreateLabel(10,29,391,25,"Porfavor elije aqui un slot para tu vehiculo",false,GUIEditor_Window[4]) 
guiLabelSetColor(GUIEditor_Label[2],255,255,0) 
guiSetFont(GUIEditor_Label[2],"default-bold-small") 
GUIEditor_Button[13] = guiCreateButton(10,59,100,37,"Acepto",false,GUIEditor_Window[4]) 
GUIEditor_Button[14] = guiCreateButton(112,65,100,31,"Cancelar",false,GUIEditor_Window[4]) 
GUIEditor_Button[15] = guiCreateButton(10,128,43,46,"Slot-1",false,GUIEditor_Window[4]) 
GUIEditor_Button[16] = guiCreateButton(57,129,43,46,"Slot-2",false,GUIEditor_Window[4]) 
GUIEditor_Button[17] = guiCreateButton(103,129,43,46,"Slot-3",false,GUIEditor_Window[4]) 
GUIEditor_Button[18] = guiCreateButton(148,129,43,46,"Slot-4",false,GUIEditor_Window[4]) 
GUIEditor_Button[19] = guiCreateButton(193,129,43,46,"Slot-5",false,GUIEditor_Window[4]) 
GUIEditor_Button[20] = guiCreateButton(238,129,43,46,"Slot-6",false,GUIEditor_Window[4]) 
GUIEditor_Button[21] = guiCreateButton(283,129,43,46,"Slot-7",false,GUIEditor_Window[4]) 
GUIEditor_Button[22] = guiCreateButton(328,129,43,46,"Slot-8",false,GUIEditor_Window[4]) 
  
GUIEditor_Window[5] = guiCreateWindow(214,193,324,151,"GUI Sistema de Colores RGB",false) 
GUIEditor_Edit[1] = guiCreateEdit(24,53,51,28,"",false,GUIEditor_Window[5]) 
guiEditSetMaxLength(GUIEditor_Edit[1],3) 
GUIEditor_Label[3] = guiCreateLabel(43,32,8,16,"R",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[3],"default-bold-small") 
GUIEditor_Edit[2] = guiCreateEdit(140,53,51,28,"",false,GUIEditor_Window[5]) 
guiEditSetMaxLength(GUIEditor_Edit[2],3) 
GUIEditor_Label[4] = guiCreateLabel(159,32,8,16,"G",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[4],"default-bold-small") 
GUIEditor_Edit[3] = guiCreateEdit(256,53,51,28,"",false,GUIEditor_Window[5]) 
GUIEditor_Label[5] = guiCreateLabel(276,32,8,16,"B",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[5],"default-bold-small") 
GUIEditor_Button[23] = guiCreateButton(217,97,98,45,"Aceptar",false,GUIEditor_Window[5]) 
  
  
guiSetVisible(GUIEditor_Window[1], false) 
guiSetVisible(GUIEditor_Window[2], false) 
guiSetVisible(GUIEditor_Window[3], false) 
guiSetVisible(GUIEditor_Window[4], false) 
guiSetVisible(GUIEditor_Window[5], false) 
showCursor(false) 
  
  
function VerLaGUI() 
  
guiSetVisible( "GUIEditor_Window[1]", true ) 
showCursor(true) 
  
end 
bindKey("F2", "down", VerLaGUI) 
  
----------------------------------------------------- 
--Los Markers y Blips---- 
  
local marker = createMarker(2131.91846, -1149.65430, 23.4, "cylinder", 1.5, 255, 0, 0 ) 
local marker2 = createMarker(1671.21094, 1814.30457, 10.82031, "cylinder", 1.5, 255, 0, 0 ) 
  
createBlipAttachedTo(marker,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(marker2,55,2,0,255,0,0,0,200) 
  
----------------------------------------------------- 
  
----------------------------------------------------- 
--LasFunciones---- 
  
function VerLaGUI() 
  
            guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) 
            showCursor(guiGetVisible(GUIEditor_Window[1])) 
  
end 
bindKey("F2", "down", VerLaGUI) 
  
    addEventHandler("onClientGUIClick", root, 
        function() 
            if ( source == GUIEditor_Button[12] ) then 
guiSetVisible(GUIEditor_Window[2], false) 
guiSetVisible(GUIEditor_Window[3], false) 
guiSetVisible(GUIEditor_Window[5], false) 
showCursor(false) 
setCameraTarget(localPlayer,localPlayer) 
setElementPosition(localPlayer) 
        elseif ( source == GUIEditor_Button[9] ) then 
guiSetVisible(GUIEditor_Window[5], true) 
showCursor(true) 
        elseif ( source == GUIEditor_Button[23] ) then 
guiSetVisible(GUIEditor_Window[5], false) 
guiSetVisible(GUIEditor_Window[4], false) 
showCursor(true) 
        elseif ( source == GUIEditor_Button[15] ) then 
slot1 = guiCreateButton(9,29,209,43,"Spawnear Vehiculo getVehicleName ( theVehicle )",false,GUIEditor_Window[1]) 
guiSetVisible( GUIEditor_Button[1], false ) 
            end 
        end 
    ) 
  
function markerHit (hitPlayer) 
    if ( hitPlayer == localPlayer ) then 
        guiSetVisible (GUIEditor_Window[2], true) 
        guiSetVisible (GUIEditor_Window[3], true) 
        showCursor (true) 
triggerServerEvent("lacamara", localPlayer, hitPlayer) 
    end 
end 
addEventHandler ("onClientMarkerHit", marker, markerHit) 
addEventHandler ("onClientMarkerHit", marker2, markerHit) 
  
-----ElAuto---- 
  
local tCars = { } 
  
function Prototype( ) 
    local uRow, uCol = guiGridListGetSelectedItem ( source ) 
    if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then 
        local id = 0 
   if #tCars >= 1 then 
            destroyElement ( tCars [ #tCars ] ) 
        end 
        local id = id +1 
        local sName = guiGridListGetItemText ( GUIEditor_Grid[1], uRow, uCol ) 
        tCars [ id ] = createVehicle ( getVehicleModelFromName ( sName ), -1953.80127, 264.75961, 35.46875 ) 
        if ( tCars [ id ] ) then 
            setVehicleColor ( tCars [ id ], tonumber ( guiGetText ( GUIEditor_Edit[1] ) ), tonumber ( guiGetText ( GUIEditor_Edit[2] ) ), tonumber ( guiGetText ( GUIEditor_Edit[3] ) ) ) 
        end 
    end 
end 
addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],Prototype ) 

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what is bad ?
setTimer(5000,1,setElementRotation ( tCars [ id ], 60, 0, 0 )) 

The setTimer is suppose to be like this:

setTimer(setElementRotation,5000,1,tCars[id],60,0,0) 

before setting the time, the function is suppose to be in front.

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dont work =

... 
rot = setTimer(rotate,5000,1) 
  
function rotate() 
   x,y,z = getElementRotation(tCars[id]) 
   setElementRotation(tCars[id],x+1,y,z) 
   resetTimer(rot) 
end 
  
addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],rotate ) 

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:

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Edit = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(11,92,229,464,"Mi panel de Spawn",false) 
GUIEditor_Button[1] = guiCreateButton(9,29,209,43,"Spawnear Vehiculo -1",false,GUIEditor_Window[1]) 
GUIEditor_Button[2] = guiCreateButton(9,75,208,41,"Spawnear Vehiculo -2",false,GUIEditor_Window[1]) 
GUIEditor_Button[3] = guiCreateButton(9,118,208,41,"Spawnear Vehiculo -3",false,GUIEditor_Window[1]) 
GUIEditor_Button[4] = guiCreateButton(9,162,208,41,"Spawnear Vehiculo -4",false,GUIEditor_Window[1]) 
GUIEditor_Button[5] = guiCreateButton(9,251,208,41,"Spawnear Vehiculo -5",false,GUIEditor_Window[1]) 
GUIEditor_Button[6] = guiCreateButton(9,206,208,41,"Spawnear Vehiculo -6",false,GUIEditor_Window[1]) 
GUIEditor_Button[7] = guiCreateButton(10,296,206,41,"Spawnear Vehiculo -7",false,GUIEditor_Window[1]) 
GUIEditor_Button[8] = guiCreateButton(10,340,206,41,"Spawnear Vehiculo -8",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(12,396,205,56,"GUI Creada por ElMota",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,255,0) 
guiSetFont(GUIEditor_Label[1],"default-bold-small") 
  
GUIEditor_Window[2] = guiCreateWindow(11,340,219,216,"GUI Shop Panel",false) 
GUIEditor_Button[9] = guiCreateButton(18,70,168,32,"Comprar Vehiculo",false,GUIEditor_Window[2]) 
GUIEditor_Button[10] = guiCreateButton(18,109,168,32,"Vender Vehiculo",false,GUIEditor_Window[2]) 
GUIEditor_Button[12] = guiCreateButton(22,26,75,39,"Cancelar",false,GUIEditor_Window[2]) 
  
GUIEditor_Window[3] = guiCreateWindow(544,249,240,326,"Vehiculos",false) 
GUIEditor_Grid[1] = guiCreateGridList(9,24,222,293,false,GUIEditor_Window[3]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.5) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Precio $",0.3) 
local cars = {{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,12000},{542,65000},{603,12000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,5000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,25050},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} 
for i,v in ipairs (cars) do 
    local carName = getVehicleNameFromModel (v[1]) 
    local row = guiGridListAddRow (GUIEditor_Grid[1]) 
    guiGridListSetItemText (GUIEditor_Grid[1], row, 1, carName, false, true) 
    guiGridListSetItemText (GUIEditor_Grid[1], row, 2, tostring(v[2]), false, true) 
end 
  
GUIEditor_Window[4] = guiCreateWindow(252,171,409,187,"Verificacion",false) 
GUIEditor_Label[2] = guiCreateLabel(10,29,391,25,"Porfavor elije aqui un slot para tu vehiculo",false,GUIEditor_Window[4]) 
guiLabelSetColor(GUIEditor_Label[2],255,255,0) 
guiSetFont(GUIEditor_Label[2],"default-bold-small") 
GUIEditor_Button[13] = guiCreateButton(10,59,100,37,"Acepto",false,GUIEditor_Window[4]) 
GUIEditor_Button[14] = guiCreateButton(112,65,100,31,"Cancelar",false,GUIEditor_Window[4]) 
GUIEditor_Button[15] = guiCreateButton(10,128,43,46,"Slot-1",false,GUIEditor_Window[4]) 
GUIEditor_Button[16] = guiCreateButton(57,129,43,46,"Slot-2",false,GUIEditor_Window[4]) 
GUIEditor_Button[17] = guiCreateButton(103,129,43,46,"Slot-3",false,GUIEditor_Window[4]) 
GUIEditor_Button[18] = guiCreateButton(148,129,43,46,"Slot-4",false,GUIEditor_Window[4]) 
GUIEditor_Button[19] = guiCreateButton(193,129,43,46,"Slot-5",false,GUIEditor_Window[4]) 
GUIEditor_Button[20] = guiCreateButton(238,129,43,46,"Slot-6",false,GUIEditor_Window[4]) 
GUIEditor_Button[21] = guiCreateButton(283,129,43,46,"Slot-7",false,GUIEditor_Window[4]) 
GUIEditor_Button[22] = guiCreateButton(328,129,43,46,"Slot-8",false,GUIEditor_Window[4]) 
  
GUIEditor_Window[5] = guiCreateWindow(214,193,324,151,"GUI Sistema de Colores RGB",false) 
GUIEditor_Edit[1] = guiCreateEdit(24,53,51,28,"",false,GUIEditor_Window[5]) 
guiEditSetMaxLength(GUIEditor_Edit[1],3) 
GUIEditor_Label[3] = guiCreateLabel(43,32,8,16,"R",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[3],"default-bold-small") 
GUIEditor_Edit[2] = guiCreateEdit(140,53,51,28,"",false,GUIEditor_Window[5]) 
guiEditSetMaxLength(GUIEditor_Edit[2],3) 
GUIEditor_Label[4] = guiCreateLabel(159,32,8,16,"G",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[4],"default-bold-small") 
GUIEditor_Edit[3] = guiCreateEdit(256,53,51,28,"",false,GUIEditor_Window[5]) 
GUIEditor_Label[5] = guiCreateLabel(276,32,8,16,"B",false,GUIEditor_Window[5]) 
guiSetFont(GUIEditor_Label[5],"default-bold-small") 
GUIEditor_Button[23] = guiCreateButton(217,97,98,45,"Aceptar",false,GUIEditor_Window[5]) 
  
  
guiSetVisible(GUIEditor_Window[1], false) 
guiSetVisible(GUIEditor_Window[2], false) 
guiSetVisible(GUIEditor_Window[3], false) 
guiSetVisible(GUIEditor_Window[4], false) 
guiSetVisible(GUIEditor_Window[5], false) 
showCursor(false) 
  
  
function VerLaGUI() 
    guiSetVisible( "GUIEditor_Window[1]", true ) 
    showCursor(true) 
end 
bindKey("F2", "down", VerLaGUI) 
  
----------------------------------------------------- 
--Los Markers y Blips---- 
  
local marker = createMarker(2131.91846, -1149.65430, 23.4, "cylinder", 1.5, 255, 0, 0 ) 
local marker2 = createMarker(1671.21094, 1814.30457, 10.82031, "cylinder", 1.5, 255, 0, 0 ) 
  
createBlipAttachedTo(marker,55,2,0,255,0,0,0,200) 
createBlipAttachedTo(marker2,55,2,0,255,0,0,0,200) 
  
----------------------------------------------------- 
  
----------------------------------------------------- 
--LasFunciones---- 
  
function VerLaGUI() 
    guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) 
    showCursor(guiGetVisible(GUIEditor_Window[1])) 
end 
bindKey("F2", "down", VerLaGUI) 
  
addEventHandler("onClientGUIClick", root, 
    function() 
        if ( source == GUIEditor_Button[12] ) then 
            guiSetVisible(GUIEditor_Window[2], false) 
            guiSetVisible(GUIEditor_Window[3], false) 
            guiSetVisible(GUIEditor_Window[5], false) 
            showCursor(false) 
            setCameraTarget(localPlayer,localPlayer) 
            local x, y, z = getElementPosition ( localPlayer ) -- Get the position of the local player. 
            setElementPosition ( localPlayer, x, y, z + 5 ) -- Set the position of the local player + 5 on the Z value. 
        elseif ( source == GUIEditor_Button[9] ) then 
            guiSetVisible(GUIEditor_Window[5], true) 
            showCursor(true) 
        elseif ( source == GUIEditor_Button[23] ) then 
            guiSetVisible(GUIEditor_Window[5], false) 
            showCursor(true) 
        end 
    end 
) 
  
function markerHit (hitPlayer) 
    if ( hitPlayer == localPlayer ) then 
        guiSetVisible (GUIEditor_Window[2], true) 
        guiSetVisible (GUIEditor_Window[3], true) 
        showCursor (true) 
        triggerServerEvent("lacamara", localPlayer, hitPlayer) 
    end 
end 
addEventHandler ("onClientMarkerHit", marker, markerHit) 
addEventHandler ("onClientMarkerHit", marker2, markerHit) 
  
-----ElAuto---- 
  
local tCars = { } 
  
function Prototype( ) 
    local uRow, uCol = guiGridListGetSelectedItem ( source ) 
    if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then 
        local id = 0 
        if ( #tCars >= 1 ) then 
            destroyElement ( tCars [ #tCars ] ) 
        end 
        local id = id +1 
        local sName = guiGridListGetItemText ( GUIEditor_Grid[1], uRow, uCol ) 
        tCars [ id ] = createVehicle ( getVehicleModelFromName ( sName ), -1953.80127, 264.75961, 35.46875 ) 
        if ( tCars [ id ] ) then 
            setVehicleColor ( tCars [ id ], tonumber ( guiGetText ( GUIEditor_Edit[1] ) ), tonumber ( guiGetText ( GUIEditor_Edit[2] ) ), tonumber ( guiGetText ( GUIEditor_Edit[3] ) ) ) 
        end 
    end 
end 
addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],Prototype ) 
  
rot = setTimer(rotate,5000,1) 
  
function rotate() 
   x,y,z = getElementRotation(tCars[id]) 
   setElementRotation(tCars[id],x+1,y,z) 
   resetTimer(rot) 
end 
  
addEventHandler ( 'onClientGUIClick', GUIEditor_Grid[1],rotate ) 
  
function onClientGUIClick (button, state, absoluteX, absoluteYe) 
  if (source == GUIEditor_Button[15]) then guiSetVisible (GUIEditor_Window[4], false) showCursor (false) 
    if (guiGridListGetSelectedItem (GUIEditor_Grid[1])) then 
      local carName = guiGridListGetItemText (GUIEditor_Grid[1], guiGridListGetSelectedItem (GUIEditor_Grid[1]), 1) 
      local carID = getVehicleModelFromName (carName) 
      local carCost = guiGridListGetItemText (GUIEditor_Grid[1], guiGridListGetSelectedItem (GUIEditor_Grid[1]), 2) 
      triggerServerEvent ("carShopCarBuy", getLocalPlayer(), carID, carCost, carName) 
    end 
addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick) 
  
addEvent ("carSpawn", true) 
  
function guiClick ( button, state, absoluteX, absoluteY ) 
  if (source == GUIEditor_Button[1]) then 
    triggerServerEvent ("carSpawn", getLocalPlayer()) 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 
addEventHandler ("onClientGUIClick", getRootElement(), guiClick) 

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