Wei Posted April 1, 2012 Share Posted April 1, 2012 How can I make that when player will join the car as passenger it will take him money and give it to the driver for every mile or km. CODE: setTeamFriendlyFire(teamtaxi, false) teamtaxi = createTeam ( "Taxi Drivers", 255, 255, 0 ) function taxiCommand ( thePlayer, command ) destroyElement ( taxiOphaalBlip ) taxiOphaalBlip = createBlipAttachedTo ( thePlayer, 48, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement() ) outputChatBox ("Car on the road, stay put!", thePlayer, 255, 190, 0, false ) outputChatBox ("Someone called taxi!", getRootElement(), 255, 190, 0, false ) end addCommandHandler ( "calltaxi", taxiCommand ) function taxiCancelCommand ( thePlayer, command ) outputChatBox ("Remember to turn off.", thePlayer, 255, 190, 0, false ) outputChatBox ("as taxi job done!", getRootElement(), 255, 190, 0, false ) destroyElement ( taxiOphaalBlip ) end addCommandHandler ( "taxicancel", taxiCancelCommand ) taxiVehicles = { [420]=true } taxiSkins = { [7]=true } function taxienterVehicle ( player, seat, jacked ) if ( taxiVehicles[getElementModel ( source )] ) and ( not taxiSkins[getElementModel ( player )] ) and ( seat == 0 ) then removePedFromVehicle ( player ) outputChatBox ( "You are not a taxi driver, you can not drive this vehicle.", player ) end end addEventHandler ( "onVehicleEnter", getRootElement(), taxienterVehicle ) Link to comment
Castillo Posted April 1, 2012 Share Posted April 1, 2012 getPlayerMoney takePlayerMoney givePlayerMoney setTimer Link to comment
Wei Posted April 2, 2012 Author Share Posted April 2, 2012 How can I get the sit wich is player sitting on. I mean Driver or.... Link to comment
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