Stylez Posted March 25, 2012 Share Posted March 25, 2012 Hi guys. I need some help with creating invisible road of shade objects. And i found this topic in other forum http://ffsgaming.net/showthread.php?310 ... -for-DD-DM its says to change dimension of shade to 1 and the last post says to change it to 2 . But when i change interiors to 1 or 2 in editor, the object becomes invisible. Then i enter test mode the object is still visible. Link to comment
Faw[Ful] Posted March 25, 2012 Share Posted March 25, 2012 Hi, do you know your .map is a simple txt file, so open it with notepad and edit the interior value in this file then save it as a final .map file. Link to comment
Stylez Posted March 25, 2012 Author Share Posted March 25, 2012 mhm i know that, i thought that its possible to do that IG. by the way, im making DM map, so there is allots of object's in .map file Link to comment
drk Posted March 26, 2012 Share Posted March 26, 2012 Get the object id assigned when you create it and search for it. Link to comment
Stylez Posted March 26, 2012 Author Share Posted March 26, 2012 huh? can you explain me more? cuz my english is poor Link to comment
drk Posted March 26, 2012 Share Posted March 26, 2012 When you create the object in the Map Editor, put the cursor over the object. In front of the name of, will appear a number. This is the id assigned to the object. Get it and search in the .map file. Be sure that your object where you find id is the object you are searching because the id counts from the number of type of objects, it's not count of all. Link to comment
Stylez Posted March 28, 2012 Author Share Posted March 28, 2012 Thankyou, i got it now :] Link to comment
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