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  • Moderators

Try:

  
  
-- server!!! 
function stafftag(text, msgtype) 
local root = getRootElement() -- get player 
local account = getAccountName(getPlayerAccount(source)) -- get account (admin) 
local name = getPlayerName(source) --your name 
if (msgtype == 0) then -- the type 
    if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then -- check if admin 
     cancelEvent(true) -- stop using chat 
        outputChatBox("#000000[sTAFF]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) -- replace with [color=#000000][sTAFF][/color] Name and text 
        
end 
  
elseif (msgtype == 2) then 
  
end 
end 
addEventHandler("onPlayerChat", root, stafftag) 
  

Here you are.

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Try:
  
  
-- server!!! 
function stafftag(text, msgtype) 
local root = getRootElement() -- get player 
local account = getAccountName(getPlayerAccount(source)) -- get account (admin) 
local name = getPlayerName(source) --your name 
if (msgtype == 0) then -- the type 
    if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then -- check if admin 
     cancelEvent(true) -- stop using chat 
        outputChatBox("#000000[sTAFF]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) -- replace with [color=#000000][sTAFF][/color] Name and text 
        
end 
  
elseif (msgtype == 2) then 
  
end 
end 
addEventHandler("onPlayerChat", root, stafftag) 
  

Here you are.

lol wtf?

-- server!!! 
function stafftag(text, msgtype) 
    local root = getRootElement() -- get player 
    local account = getAccountName(getPlayerAccount(source)) -- get account (admin) 
    local name = getPlayerName(source) --your name 
    if (msgtype == 0) then -- the type 
        if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then -- check if admin 
            outputChatBox("#000000[sTAFF]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) -- replace with [sTAFF] Name and text 
        else 
            outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 
  

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You need to cancel the event, else it will output two times.

-- server!!! 
function stafftag(text, msgtype) 
    local account = getAccountName(getPlayerAccount(source)) -- get account (admin) 
    local name = getPlayerName(source) --your name 
    if (msgtype == 0) then -- the type 
        if isObjectInACLGroup("user." .. account, aclGetGroup("Admin")) then -- check if admin 
            outputChatBox("#000000[sTAFF]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) -- replace with [sTAFF] Name and text 
            cancelEvent() 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

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-- server!!! 
function stafftag(text, msgtype) 
    local root = getRootElement() 
    local account = getPlayerAccount ( source ) 
    local name = getPlayerName(source)  
    if (msgtype == 0) then 
    if isGuestAccount ( source ) then 
            outputChatBox("#000000[GUEST]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        else 
            outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

is this code is right?

Link to comment
-- server!!! 
function stafftag(text, msgtype) 
    local root = getRootElement() 
    local account = getPlayerAccount ( source ) 
    local name = getPlayerName(source)  
    if (msgtype == 0) then 
    if isGuestAccount ( source ) then 
            outputChatBox("#000000[GUEST]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        else 
            outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

is this code is right?

no man this ain't right

you didn't mentioned acl and the type of chat:-

function chatbox(text, msgtype) 
    local account = getAccountName(getPlayerAccount(source)) 
    local name = getPlayerName(source) 
    local r, g, b = getPlayerNametagColor(source) 
    local hex = RGBToHex(r, g, b) 
    if (msgtype == 0) then 
        if isObjectInACLGroup("user." .. account, aclGetGroup("[color=#FF4000]give acl here[/color]")) then 
            cancelEvent(true) 
            outputChatBox("  #8B1A1A[[color=#FF0000]Set the Tag here[/color]] ".. hex .."".. name ..": #FFFFFF".. text, root, 255, 255, 255, true) 
 end 
    end 
end 
addEventHandler("onPlayerChat", root, chatbox) 
  
function RGBToHex(red, green, blue, alpha) 
    if((red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then 
        return nil 
    end 
    if(alpha) then 
        return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,alpha) 
    else 
        return string.format("#%.2X%.2X%.2X", red,green,blue) 
    end 
end 

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-- server!!! 
function stafftag(text, msgtype) 
    local root = getRootElement() 
    local account = getPlayerAccount ( source ) 
    local name = getPlayerName(source)  
    if (msgtype == 0) then 
    if isGuestAccount ( source ) then 
            outputChatBox("#000000[GUEST]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        else 
            outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

is this code is right?

-- server 
function stafftag(text, msgtype) 
    local account = getPlayerAccount ( source ) 
    local name = getPlayerName(source) 
    if (msgtype == 0) then 
    if isGuestAccount (source) then 
            cancelEvent() 
            outputChatBox("#000000[GUEST]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

No need to define root, it's already defined.

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-- server!!! 
function stafftag(text, msgtype) 
    local root = getRootElement() 
    local account = getPlayerAccount ( source ) 
    local name = getPlayerName(source)  
    if (msgtype == 0) then 
    if isGuestAccount ( source ) then 
            outputChatBox("#000000[GUEST]  #0066FF" .. name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        else 
            outputChatBox(name .. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

is this code is right?

man check it won't show the tag

it will simply give 2 and same outputs for every acl group

Link to comment
-- server!!! 
function stafftag(text, msgtype) 
    local account = getPlayerAccount(source) 
    local name = getPlayerName(source) 
    if (msgtype == 0) then 
    if isGuestAccount(account) then 
            outputChatBox("#000000[GUEST]  #0066FF"..name..":#0066FF "..text, root, 255, 255, 255, true) 
        else 
            outputChatBox(name.. ":#0066FF " .. text, root, 255, 255, 255, true) 
        end 
    end 
end 
addEventHandler("onPlayerChat", root, stafftag) 

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  • Moderators

It is because your gamemode is PLAY (freeroam)...

This is in the resource freeroam:

addEventHandler('onPlayerChat', g_Root, 
    function(msg, type) 
        if type == 0 then 
            cancelEvent() 
            if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then 
                outputChatBox("Stop spamming main chat!", source, 255, 0, 0) 
                return 
            else 
                chatTime[source] = getTickCount() 
            end 
            if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then 
                outputChatBox("Stop repeating yourself!", source, 255, 0, 0) 
                return 
            else 
                lastChatMessage[source] = msg 
            end 
            local r, g, b = getPlayerNametagColor(source) 
            outputChatBox(getPlayerName(source) .. ': #FFFFFF' .. msg:gsub('#%x%x%x%x%x%x', ''), g_Root, r, g, b, true) 
            outputServerLog( "CHAT: " .. getPlayerName(source) .. ": " .. msg ) 
        end 
    end 
) 

I think you have to change it to:

addEventHandler('onPlayerChat', g_Root, 
    function(msg, type) 
        if type == 0 then 
            if chatTime[source] and chatTime[source] + tonumber(get("*chat/mainChatDelay")) > getTickCount() then 
            cancelEvent() 
            outputChatBox("Stop spamming main chat!", source, 255, 0, 0) 
  
            else 
                chatTime[source] = getTickCount() 
            end 
            if get("*chat/blockRepeatMessages") == "true" and lastChatMessage[source] and lastChatMessage[source] == msg then 
            cancelEvent() 
            outputChatBox("Stop repeating yourself!", source, 255, 0, 0) 
  
            else 
                lastChatMessage[source] = msg -- I am not sure if I have to remove this to. 
            end 
        end 
    end 
) 

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