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Mapping Objects


Boshi

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Hey Boshi ! Listens and absorbs, I am sure you will never answer, you can try to counter what I say, it's better than to run away.

This is the MTA forum ! Not samp forum

There is also a difference between the two, MTA is better.

To prove it, I will take your request and compare between the two multi.

This is better on MTA because you have the full control on them with scripting, you can add them in the map when the player hit a button or a marker or a timer. You never edit the default gta sa, you never add new things in gta sa files, those new files are stored in the client folder of MTA. The players will download the files + you have the full control on the downloading, they can download them when they connect to the server, they can download them when the map start, they can download a 1/2 of them ... and more and more ...

In samp : Forget all the things I said for MTA, all players have to add files manually in their gta sa, this is called the bastard way. :P

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I know all that crap. I just want to know how to map because my SAMP server is looking for a mapper and they want us to use MTA to prove we can map.

We do not help people that use MTA for Samp.

The more time passes, the more the MTA map editor becomes unfriendly for samp users, so be ready to kick your ass trying to downgrade your map on samp soon. + Like I said each players will need to go trough the net and download + install your map if it have custom client files.

I think the best solution for you is to talk with your server admin to upgrade your server on MTA, so you can learn MTA wiki and now you will come on the forum, you will know the base of MTA system and then we'll help you in your problems.

Now your maps can become more interesting, you will see all the functions. (Custom audio, graphic shader, sky water... color, custom pictures, gravity direction change, particles FX and custom FX change the smoke nitro explosion tire marks...

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