myyusuf Posted March 18, 2012 Posted March 18, 2012 function zaa() for index , player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r,b,g = getTeamColor ( getplayerteam ( player) ) local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) addEventHandler("onMapStarting",getRootElement(),zaa) what is wrong with this code? can somebody help me please?
Castillo Posted March 18, 2012 Posted March 18, 2012 function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa)
myyusuf Posted March 19, 2012 Author Posted March 19, 2012 function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa) thanks but dont work at map starting. i know i have to use setTimer. but how can i make worked that without setTimer?
HunT Posted March 19, 2012 Posted March 19, 2012 function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa) thanks but dont work at map starting. i know i have to use setTimer. but how can i make worked that without setTimer? Add this : addEvent("onMapStarting",true) Type : addEvent("onMapStarting",true) function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa)
myyusuf Posted March 19, 2012 Author Posted March 19, 2012 function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa) thanks but dont work at map starting. i know i have to use setTimer. but how can i make worked that without setTimer? Add this : addEvent("onMapStarting",true) Type : addEvent("onMapStarting",true) function zaa() for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onMapStarting",getRootElement(),zaa) not worked and non errors on /debugscript 3
Gr0x Posted March 19, 2012 Posted March 19, 2012 function zaa(theVehicle) if getPlayerTeam (source) then local r, g, b = getTeamColor ( getPlayerTeam ( source) ) if theVehicle then setVehicleColor ( theVehicle, r,g,b,r,g,b) end end end addEventHandler("onPlayerVehicleEnter",getRootElement(),zaa)
HunT Posted March 19, 2012 Posted March 19, 2012 No work why "onMapStarting" the player is not in vehicle. "onPlayerVehicleEnter" is good but with (theVehicle, seat, jacked ) Type : function zaa(theVehicle, seat, jacked ) for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onPlayerVehicleEnter",getRootElement(),zaa)
Gr0x Posted March 19, 2012 Posted March 19, 2012 No work why "onMapStarting" the player is not in vehicle."onPlayerVehicleEnter" is good but with (theVehicle, seat, jacked ) Type : function zaa(theVehicle, seat, jacked ) for index, player in ipairs ( getElementsByType ( "player" ) ) do if getPlayerTeam (player) then local r, b, g = getTeamColor ( getPlayerTeam ( player) ) -- Lua is case sensetive. local araba = getPedOccupiedVehicle ( player ) if araba then setVehicleColor ( araba, r,g,b,r,g,b) end end end end addEventHandler("onPlayerVehicleEnter",getRootElement(),zaa) You don't need for, and getPedOccupiedVehicle,seat, jacked, etc... Use this, it's more simple: function zaa(theVehicle) if getPlayerTeam (source) then local r, g, b = getTeamColor ( getPlayerTeam ( source) ) if theVehicle then setVehicleColor ( theVehicle, r,g,b,r,g,b) end end end addEventHandler("onPlayerVehicleEnter",getRootElement(),zaa)
myyusuf Posted March 19, 2012 Author Posted March 19, 2012 function zaa(theVehicle) if getPlayerTeam (source) then local r, g, b = getTeamColor ( getPlayerTeam ( source) ) if theVehicle then setVehicleColor ( theVehicle, r,g,b,r,g,b) end end end addEventHandler("onPlayerVehicleEnter",getRootElement(),zaa) thanks
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