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Checking for map download.


Feche1320

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That's to check if a player is downloading a resource, not a map.

Anyways, I solved it by using onClientResourceStart and onClientResourceStop.

lol i always use it to check that is the player is downloading maps or not :P

it never detects whether player is downloading resources or not :P

just try it once

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Just do a simple test:

  
setTimer( 
    function() 
        if isTransferBoxActive() then 
            outputChatBox("Downloading..") 
        else 
            outputChatBox("Not downloading..") 
        end 
    end 
, 500, 0) 
  

While map transfer box is active

Not downloading.. 
Not downloading.. 
Not downloading.. 

It doesn't work for map download box.

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