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Object Rotation Help


TimeSwitcher

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Hello,

I've just wanted to create a DM map and I have tried it already before. The most annoying thing is that when I rotate the object for example 90Degrees then it stays normal at 90 but when I move it to another place, then it changes to 89.9988491 whatever.

Is there any fix made to this, or will you please fix this issue?

It's really annoying as some of the objects aren't straight and it really makes big difference from 90 to 89.573823.

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What happen when you use rotation precision on 90 degree ?

The rotation will changed afther copie this object. I am not sure why, it may cause by gta it self.

It will set the value to 90 degree's only when you re-rotate the object.

I don't use precision rotation, I press f3* to set the rotation my self. But I use precision tool for place objects sometimes for perfect result.

* I am not sure if f3 is the right button.

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