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Skin


Norhy

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Posted

Hi. I have Questions. Again two.

• 1. How to replace a ped skin with a LUA Code? (Idk the code), my skin names are stormtrooper.dff and stormtrooper.txd

• 2. How to replace a weapon model with a LUA Code? (Idk the code)

Posted (edited)

addEventHandler("onClientResourceStart", getRootElement(), function (rsc) 
    if (rsc == getThisResource()) then 
        SkinTXD = engineLoadTXD ("stormtrooper.txd"); 
        engineImportTXD (SkinTXD, 1); 
        SkinDFF = engineLoadDFF ("stormtrooper.dff", 1); 
        engineReplaceModel (SkinDFF, 1); 
    end; 
end); 
  

this will replce The Truth's skin

for skin id go:-

http://wiki.sa-mp.com/wiki/Skins:All

Edited by Guest
Posted

Hello, not sure if you're new around here, but welcome anyways.

First I'd like to show you these functions.

engineReplaceModel 
engineLoadTXD 
engineLoadDFF 

Posted

Castillo, look at this. I get no errors, and the message i typed appears everytime, but the Skin doesn't load.

My script:

outputChatBox ( "> replacing the Carl Johnson skin with the Stormtrooper skin" ) 
  
txd = engineLoadTXD ( "stormtrooper.txd" ) 
engineImportTXD ( txd, 0 ) 
dff = engineLoadDFF ( "stormtrooper.dff", 0 ) 
engineReplaceModel ( dff, 0 ) 

Here's my meta.xml:

    type">type="script" name="Messages" author="Ahoj" version="1">
    

Name of the skins are stormtrooper.txd and stormtrooper.dff, both are placed in the "trooper" file.

Posted

As far as I know, you can't replace CJ skin, try with a different model.

Also, you're using a wrong file location.

outputChatBox ( "> replacing the Carl Johnson skin with the Stormtrooper skin" ) 
  
txd = engineLoadTXD ( "trooper/stormtrooper.txd" ) 
engineImportTXD ( txd, 0 ) 
dff = engineLoadDFF ( "trooper/stormtrooper.dff", 0 ) 
engineReplaceModel ( dff, 0 ) 

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