abu5lf Posted March 5, 2012 Share Posted March 5, 2012 (edited) local from = get("from") local to = get("to") function consoleGiveCash ( ) local cx = math.random(5555,1005) setPlayerMoney( getRootElement(), cx ) outputChatBox(" Has Won "..cx.."$" ,root, 255, 255,0,true ) end setTimer ( consoleGiveCash, 1000, 1 ) Giving money, but after the passage of time does not give him Edited December 25, 2012 by Guest Link to comment
Aibo Posted March 5, 2012 Share Posted March 5, 2012 lines 1 and 2 are useless. also read about setTimer parameters, you have 1 timer repetition set. Link to comment
bandi94 Posted March 5, 2012 Share Posted March 5, 2012 setTimer ( consoleGiveCash, 1000, 1 ) setTimer(function,interval,timetoexecute) you put 1 for timetoexecute and then the tmer after 1 loop its stop you need to put 0 if you wanna that the timer run to infinity or while the resource is stoped function consoleGiveCash ( ) local cx = math.random(5555,1005) setPlayerMoney( getRootElement(), cx ) outputChatBox(" Has Won "..cx.."$" ,root, 255, 255,0,true ) end setTimer ( consoleGiveCash, 1000, 0 ) Link to comment
drk Posted March 5, 2012 Share Posted March 5, 2012 setTimer ( function ( ) local cx = math.random ( 1005, 5555 ) for i, v in ipairs ( getElementsByType ( 'player' ) ) do givePlayerMoney ( v, cx ) outputChatBox( 'You won ' .. cx, v, 255, 255, 255, false ) end end, 1000, 0 ) Link to comment
abu5lf Posted March 5, 2012 Author Share Posted March 5, 2012 There was a problem in the compilation of money, thank you very much @Draken Link to comment
bandi94 Posted March 5, 2012 Share Posted March 5, 2012 @ Draken you like copy past no joke ( i saw you on some post copy paste modifing a timer and .... never mind ) Link to comment
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