YopMan Posted February 16, 2012 Posted February 16, 2012 Hi all, I've got a problem in my script. This script does not work: if ( isPlayerWasted () then triggerEvent("msgBoxInfo", getRootElement(), "my text") end Thanks.
Xeno Posted February 16, 2012 Posted February 16, 2012 What. This is a total mess. function onDeath() outputChatBox("your dead, cool story bro") end addEventHandler("onPlayerWasted", getRootElement(), onDeath) That is a simple way to do it.
Castillo Posted February 16, 2012 Posted February 16, 2012 function onDeath() outputChatBox("your dead, cool story bro", source, 255, 0, 0) -- You forgot about the player element. end addEventHandler("onPlayerWasted", getRootElement(), onDeath) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
YopMan Posted February 16, 2012 Author Posted February 16, 2012 I don't wan't to put it in the chatbox. (Sorry I'm french) Here is my full code: MsgBoxWindow = {} MsgBoxText = {} MsgBoxWindow = guiCreateWindow(0.3984,0.3841,0.2061,0.1901,"Info",true) guiSetAlpha(MsgBoxWindow,0. MsgBoxText = guiCreateLabel(0.1991,0.2808,0.5498,0.4726,"",true,MsgBoxWindow) guiSetVisible(MsgBoxWindow, false) showCursor(false) function newmsgbox(co) guiSetVisible(MsgBoxWindow, true) guiSetText(MsgBoxText, tostring(co)) showCursor(false) setTimer(function() guiSetAlpha(MsgBoxWindow,0.70000000000000) end, 300, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.60000000000000) end, 700, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.50000000000000) end, 1000, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.40000000000000) end, 1300, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.30000000000000) end, 1500, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.20000000000000) end, 1800, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.10000000000000) end, 2000, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.00000000000000) end, 2300, 1) setTimer(function() guiSetVisible(MsgBoxWindow, false) end, 2300, 1) end addEvent("msgBoxInfo", true) addEventHandler("msgBoxInfo", getRootElement(), newmsgbox) if ( isPlayerWasted () then triggerEvent("msgBoxInfo", getRootElement(), "my text") end the type is client.
Castillo Posted February 16, 2012 Posted February 16, 2012 MsgBoxWindow = {} MsgBoxText = {} MsgBoxWindow = guiCreateWindow(0.3984,0.3841,0.2061,0.1901,"Info",true) guiSetAlpha(MsgBoxWindow, 0.80) MsgBoxText = guiCreateLabel(0.1991,0.2808,0.5498,0.4726,"",true,MsgBoxWindow) guiSetVisible(MsgBoxWindow, false) showCursor(false) function newmsgbox(co) guiSetVisible(MsgBoxWindow, true) guiSetText(MsgBoxText, tostring(co)) showCursor(false) setTimer(function() guiSetAlpha(MsgBoxWindow,0.70000000000000) end, 300, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.60000000000000) end, 700, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.50000000000000) end, 1000, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.40000000000000) end, 1300, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.30000000000000) end, 1500, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.20000000000000) end, 1800, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.10000000000000) end, 2000, 1) setTimer(function() guiSetAlpha(MsgBoxWindow,0.00000000000000) end, 2300, 1) setTimer(function() guiSetVisible(MsgBoxWindow, false) end, 2300, 1) end addEvent("msgBoxInfo", true) addEventHandler("msgBoxInfo", getRootElement(), newmsgbox) addEventHandler("onClientPlayerWasted",localPlayer, function () triggerEvent("msgBoxInfo", localPlayer, "my text") end ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
YopMan Posted February 16, 2012 Author Posted February 16, 2012 YYEEAH ! You are the best Solidsnake14 !! It work Thanks to all
Castillo Posted February 16, 2012 Posted February 16, 2012 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
karlis Posted February 18, 2012 Posted February 18, 2012 the timers for fade are unnecessary and not optimized, call same timer more than one time and deduct bit of alpha each call. [WIP]GTA IV style hud+custom blips + blip text + circular radar areas
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