GTX Posted February 5, 2012 Posted February 5, 2012 Here seems to be wrong this: if getElementData(source, "state") == "dead" then... I can't get it... It's working fine if I delete that code Code: function earnMoney() local position = getAliveRacePlayers() local acc = getPlayerAccount(source) if getElementData(source, "state") == "dead" then else if not (position <= 0) then if getPlayerCount() >= count then local pAlive = getAliveRacePlayers() local pDead = getDeadRacePlayers() local maxCash = 21*(pAlive+pDead) -- Total cash available to earn. local portion = 0 local finalCash = 0 if not (position == 1) then portion = math.ceil(maxCash/(pAlive+pDead-1)) -- The amount to multiply by the number of dead players to later return the money value. finalCash = math.ceil(portion*(pDead)) -- Calculate the final money value. else finalCash = maxCash end local playerCash = getAccountData(acc,"Cash") or 0 outputChatBox("#FFFFFF>> #ff8600You have recieved $" .. finalCash .. "!",source,255,255,255,true) setAccountData(acc,"Cash", tostring(playerCash) + finalCash) outputDebugString("Final cash for player "..getPlayerName(source)..": "..finalCash) else outputChatBox("#FFFFFF>> #ff0000Need atleast " .. count .. " players to affect the stats!", source, 255, 255, 255, true) return end scoreboardRefresh(source) end end end addEventHandler("onPlayerWasted", getRootElement(), earnMoney) Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
GanJaRuleZ Posted February 5, 2012 Posted February 5, 2012 function earnMoney(old, new) if old == "alive" and new == "dead" then local position = getAliveRacePlayers() local acc = getPlayerAccount(source) -- Missing part? else if not (position <= 0) then if getPlayerCount() >= count then local pAlive = getAliveRacePlayers() local pDead = getDeadRacePlayers() local maxCash = 21*(pAlive+pDead) -- Total cash available to earn. local portion = 0 local finalCash = 0 if not (position == 1) then portion = math.ceil(maxCash/(pAlive+pDead-1)) -- The amount to multiply by the number of dead players to later return the money value. finalCash = math.ceil(portion*(pDead)) -- Calculate the final money value. else finalCash = maxCash end local playerCash = getAccountData(acc,"Cash") or 0 outputChatBox("#FFFFFF>> #ff8600You have recieved $" .. finalCash .. "!",source,255,255,255,true) setAccountData(acc,"Cash", tostring(playerCash) + finalCash) outputDebugString("Final cash for player "..getPlayerName(source)..": "..finalCash) else outputChatBox("#FFFFFF>> #ff0000Need atleast " .. count .. " players to affect the stats!", source, 255, 255, 255, true) return end scoreboardRefresh(source) end end end addEventHandler("onPlayerWasted", getRootElement(), earnMoney) Try it Btw , your ingame nick is : GTX ? My Projects! No one.
Kenix Posted February 5, 2012 Posted February 5, 2012 function earnMoney( ) local position = getAliveRacePlayers( ) local acc = getPlayerAccount( source ) if not getElementData( source, "state" ) == "dead" then if not isGuestAccount( acc ) then if type( count ) == 'number' then if not position <= 0 then if getPlayerCount( ) >= count then local pAlive = getAliveRacePlayers( ) local pDead = getDeadRacePlayers( ) local maxCash = 21*( pAlive + pDead ) -- Total cash available to earn. local portion = 0 local finalCash = 0 if not position == 1 then portion = math.ceil( maxCash/( pAlive+pDead-1 ) ) -- The amount to multiply by the number of dead players to later return the money value. finalCash = math.ceil( portion*( pDead ) ) -- Calculate the final money value. else finalCash = maxCash end local playerCash = getAccountData( acc,"Cash" ) or 0 outputChatBox("#FFFFFF>> #ff8600You have recieved $" .. tostring( finalCash ) .. "!",source,255,255,255,true) setAccountData( acc,"Cash", tostring( playerCash ) + finalCash ) outputDebugString( "Final cash for player "..getPlayerName( source )..": "..tostring( finalCash ) ) else outputChatBox( "#FFFFFF>> #ff0000Need atleast " .. tostring( count ).. " players to affect the stats!", source, 255, 255, 255, true) return end scoreboardRefresh( source ) end else outputChatBox( 'count variable is not number' ) end end end end addEventHandler( "onPlayerWasted", root, earnMoney ) /debugscript 3 use pls. http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
GTX Posted February 5, 2012 Author Posted February 5, 2012 Both codes don't work. And no, my in-game nick is GTX# Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
Castillo Posted February 5, 2012 Posted February 5, 2012 What is the "count" variable? is it defined somewhere else in your script or just not defined? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
GTX Posted February 5, 2012 Author Posted February 5, 2012 Yes, it is defined Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
Kenix Posted February 5, 2012 Posted February 5, 2012 Test it and say what output. function earnMoney( ) local position = getAliveRacePlayers( ) outputChatBox( 'var:position '..tostring( position ) ) local acc = getPlayerAccount( source ) outputChatBox( 'var:acc '..tostring( acc ) ) outputChatBox( 'var:count '..tostring( count ) ) if not getElementData( source, "state" ) == "dead" then outputChatBox( 'state == dead ' ) if not isGuestAccount( acc ) then outputChatBox( ' not guest account ' ) if type( count ) == 'number' then outputChatBox( 'var:count == number' ) if not position <= 0 then outputChatBox( 'not positon <= 0' ) if getPlayerCount( ) >= count then outputChatBox( 'getPlayerCount( ) >= count' ) local pAlive = getAliveRacePlayers( ) local pDead = getDeadRacePlayers( ) outputChatBox( 'var:pAlive '..tostring( pAlive ) ) outputChatBox( 'var:pDead '..tostring( pDead ) ) local maxCash = 21*( pAlive + pDead ) -- Total cash available to earn. local portion = 0 local finalCash = 0 if not position == 1 then portion = math.ceil( maxCash/( pAlive+pDead-1 ) ) -- The amount to multiply by the number of dead players to later return the money value. finalCash = math.ceil( portion*( pDead ) ) -- Calculate the final money value. else finalCash = maxCash end local playerCash = getAccountData( acc,"Cash" ) or 0 outputChatBox( 'var:playerCash '..tostring( playerCash ) ) outputChatBox("#FFFFFF>> #ff8600You have recieved $" .. tostring( finalCash ) .. "!",source,255,255,255,true) setAccountData( acc,"Cash", tostring( playerCash ) + finalCash ) outputDebugString( "Final cash for player "..getPlayerName( source )..": "..tostring( finalCash ) ) else outputChatBox( "#FFFFFF>> #ff0000Need atleast " .. tostring( count ).. " players to affect the stats!", source, 255, 255, 255, true) return end scoreboardRefresh( source ) end else outputChatBox( 'count variable is not number' ) end else outputChatBox( 'guest account ' ) end end end addEventHandler( "onPlayerWasted", root, earnMoney ) http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
GTX Posted February 5, 2012 Author Posted February 5, 2012 var:position 2 var:acc userdata: 0x90d5e90 var:count 2 Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
Kenix Posted February 5, 2012 Posted February 5, 2012 (edited) Can you explain data name 'state' and value 'dead'? Edited February 5, 2012 by Guest http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
GTX Posted February 5, 2012 Author Posted February 5, 2012 I got 'state' from race resource, so if player's state is 'dead' then... Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
Kenix Posted February 5, 2012 Posted February 5, 2012 I got 'state' from race resource, so if player's state is 'dead' then... You want check if player not dead but dead? function earnMoney( ) local position = getAliveRacePlayers( ) outputChatBox( 'var:position '..tostring( position ) ) local acc = getPlayerAccount( source ) outputChatBox( 'var:acc '..tostring( acc ) ) outputChatBox( 'var:count '..tostring( count ) ) --if getElementData( source, "state" ) == "dead" then outputChatBox( 'state == dead ' ) if not isGuestAccount( acc ) then outputChatBox( ' not guest account ' ) if type( count ) == 'number' then outputChatBox( 'var:count == number' ) if not position <= 0 then outputChatBox( 'not positon <= 0' ) if getPlayerCount( ) >= count then outputChatBox( 'getPlayerCount( ) >= count' ) local pAlive = getAliveRacePlayers( ) local pDead = getDeadRacePlayers( ) outputChatBox( 'var:pAlive '..tostring( pAlive ) ) outputChatBox( 'var:pDead '..tostring( pDead ) ) local maxCash = 21*( pAlive + pDead ) -- Total cash available to earn. local portion = 0 local finalCash = 0 if not position == 1 then portion = math.ceil( maxCash/( pAlive+pDead-1 ) ) -- The amount to multiply by the number of dead players to later return the money value. finalCash = math.ceil( portion*( pDead ) ) -- Calculate the final money value. else finalCash = maxCash end local playerCash = getAccountData( acc,"Cash" ) or 0 outputChatBox( 'var:playerCash '..tostring( playerCash ) ) outputChatBox("#FFFFFF>> #ff8600You have recieved $" .. tostring( finalCash ) .. "!",source,255,255,255,true) setAccountData( acc,"Cash", tostring( playerCash ) + finalCash ) outputDebugString( "Final cash for player "..getPlayerName( source )..": "..tostring( finalCash ) ) else outputChatBox( "#FFFFFF>> #ff0000Need atleast " .. tostring( count ).. " players to affect the stats!", source, 255, 255, 255, true) return end scoreboardRefresh( source ) end else outputChatBox( 'count variable is not number' ) end else outputChatBox( 'guest account ' ) end --end end addEventHandler( "onPlayerWasted", root, earnMoney ) You not need check it Code updated. http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
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