Hello I am scripting a server and everything is fine on my local test server (on my PC)
Windows 7 SP1 64 bit
Server was working perfectly on an other hosting too:
Debian Lenny x64
But when I moved it to the dedicated server It started crashing all players. It makes people loosing connection or just crashes their MTAs. The crashes are randomly, it can kick 1 player or all of them every ~5-10 minutes.
Ive noticed my ping is stable, but a few seconds before timed out it riches 500/600.
Windows Server 2008 R2 Standard
Server is using local [didicaded] MQSQL database, but it is not a reason (checked with another DB)
I am asking what reasons can make server start kicking people? I don't think it is a script bug, because while playing at my local PC or Debian Lenny for 1 hour noone got timed out.
Question
XFawkes
Hello I am scripting a server and everything is fine on my local test server (on my PC)
Windows 7 SP1 64 bit
Server was working perfectly on an other hosting too:
Debian Lenny x64
But when I moved it to the dedicated server It started crashing all players. It makes people loosing connection or just crashes their MTAs. The crashes are randomly, it can kick 1 player or all of them every ~5-10 minutes.
Ive noticed my ping is stable, but a few seconds before timed out it riches 500/600.
Windows Server 2008 R2 Standard
Server is using local [didicaded] MQSQL database, but it is not a reason (checked with another DB)
I am asking what reasons can make server start kicking people? I don't think it is a script bug, because while playing at my local PC or Debian Lenny for 1 hour noone got timed out.
Please help me
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