CapY Posted February 1, 2012 Posted February 1, 2012 addEventHandler ( "onClientPlayerSelectGamemode", player, function ( gm ) if gm ~= "race" then return end --some gui t1 = setTimer ( triggerServerEvent, 12000, 1, "onPlayerRaceEnter", player ) addEventHandler ( "onClientKey", root, onPlayerClientKey ) end ) attrs = 0 function onPlayerClientKey( button, press ) if ( press and button == "F9" and attrs ~= 1) then killTimer ( t1 ) attrs = attrs + 1 --some gui stuff elseif ( press and button == "F9" and attrs == 1 ) then attrs = attrs + 1 --some gui stuff. if ( press and button == "Y" and attrs == 2 ) then triggerServerEvent ( "onPlayerRaceEnter", player ) --gui stuff elseif ( press and button == "N" and attrs == 2 ) then --gui stuff call ( getResourceFromName ( "npg_general" ), "onClientPlayerRedirectFromRace", player ) end end end When it comes to "Y" or "N" it simply doesn't do the rest of the code.
mjau Posted February 1, 2012 Posted February 1, 2012 addEventHandler ( "onClientPlayerSelectGamemode", player, function ( gm ) if gm ~= "race" then return end --some gui t1 = setTimer ( triggerServerEvent, 12000, 1, "onPlayerRaceEnter", player ) addEventHandler ( "onClientKey", root, onPlayerClientKey ) end ) attrs = 0 function onPlayerClientKey( button, press ) if ( press and button == "F9" and attrs ~= 1) then killTimer ( t1 ) attrs = attrs + 1 --some gui stuff elseif ( press and button == "F9" and attrs == 1 ) then attrs = attrs + 1 --some gui stuff. elseif ( press and button == "Y" and attrs == 2 ) then triggerServerEvent ( "onPlayerRaceEnter", player ) --gui stuff elseif ( press and button == "N" and attrs == 2 ) then --gui stuff call ( getResourceFromName ( "npg_general" ), "onClientPlayerRedirectFromRace", player ) end end try this...
CapY Posted February 1, 2012 Author Posted February 1, 2012 addEventHandler ( "onClientPlayerSelectGamemode", player, function ( gm ) if gm ~= "race" then return end --some gui t1 = setTimer ( triggerServerEvent, 12000, 1, "onPlayerRaceEnter", player ) addEventHandler ( "onClientKey", root, onPlayerClientKey ) end ) attrs = 0 function onPlayerClientKey( button, press ) if ( press and button == "F9" and attrs ~= 1) then killTimer ( t1 ) attrs = attrs + 1 --some gui stuff elseif ( press and button == "F9" and attrs == 1 ) then attrs = attrs + 1 --some gui stuff. elseif ( press and button == "Y" and attrs == 2 ) then triggerServerEvent ( "onPlayerRaceEnter", player ) --gui stuff elseif ( press and button == "N" and attrs == 2 ) then --gui stuff call ( getResourceFromName ( "npg_general" ), "onClientPlayerRedirectFromRace", player ) end end try this... If I'm right, you changed an "If" statement to "elseif", that didn't work though, I will fix it already, thanks anyway.
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