micheal1230 Posted January 18, 2012 Share Posted January 18, 2012 Me and my mate want to have some gates at grove street because ours is revolution zombies and we don't know how to script a moving gate Link to comment
Castillo Posted January 18, 2012 Share Posted January 18, 2012 If you don't know anything of Lua scripting, then this may help you: https://community.multitheftauto.com/index.php?p= ... ls&id=1224 Link to comment
joedajoester Posted January 18, 2012 Share Posted January 18, 2012 Here, try this.. col = createColTube (-1868.6999511719, -3104.1999511719, 54.900001525879, 10, 3) -- enter your cooderates here for your colshape please note 10 and 3 is to do with the size of the shape. root = getRootElement () othergate1 = createObject ( 2951, -1868.5, -3104.1999511719, 54.700000762939, 0, 0, 318.5) -- enter the ID of the object followed by the coordinates -- note the rotx y and z may not be required so you just remove these. x y and z is where you would put your cordinates. function Open ( pla ) if getElementType ( pla ) == "player" then if isObjectInACLGroup ( "user."..getAccountName(getPlayerAccount(pla)), aclGetGroup ( "Admin" ) ) then moveObject (othergate1, 2500, -1868.5, -3104.1999511719, 56.900001525879) -- here is where you enter the coordinatess of the new location of the object, 2200 = the speed of the movent. end end end addEventHandler ( "onColShapeHit", col, Open) function Close ( pla ) if getElementType ( pla ) == "player" then if isObjectInACLGroup ( "user."..getAccountName(getPlayerAccount(pla)), aclGetGroup ( "Admin" ) ) then moveObject (othergate1, 2500,-1868.5, -3104.1999511719, 54.700000762939) -- here is where you copy the coordinates of the orginal location of the object, 2951 = the timer of movent. end end end addEventHandler ( "onColShapeLeave", col, Close ) Only copy the rotation coordinates to the createObject 1. Go in map editor and go to where you want the gate to be 2. Get a object you want to be the gate 3. Place it in place 4. Double click it and get the coordinates and paste it in the col zone and in the createObject and the moveObject and the moveObject where it says move back to 5. Move the gate to were it should be when opened and double click the object and copy those coordinates into the moveObject, the one that says where it's moving to If your still having trouble, pm me and I'll make it for you for free. You could send me your map or five me the coordinates. Hope I helped, or will help Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now