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Posted (edited)

Witam mam pytanie mam otóż ten kod:

Assassyni = createTeam ( "Assassyni", 51, 102, 255 )  
  
  
function Assassyni ( thePlayer )  
local playerName = getAccountName ( getPlayerAccount ( thePlayer ) )     
if isObjectInACLGroup ( "user." .. playerName, aclGetGroup ( "Assassyni" ) ) then  
setPlayerTeam ( thePlayer, Assassyni )  
giveWeapon ( thePlayer, 4, 10000 ) 
giveWeapon ( thePlayer, 24, 100 ) 
giveWeapon ( thePlayer, 30, 2500 )  
giveWeapon ( thePlayer, 17, 25 ) 
giveWeapon ( thePlayer, 41, 3000 )  
setPedArmor ( thePlayer, 100 )  
setElementModel ( thePlayer, 110 ) 
setElementModel ( thePlayer, 114 )  
setElementPosition ( thePlayer, -1968.5272216797, 293.55743408203, 34.821102142334 )  
setPlayerNametagColor ( thePlayer, 51, 102, 255 )  
else  
  
outputChatBox( "Nie należysz do Assassynów!", getRootElement())  
end  
end  
addCommandHandler ( "assassyni", Assassyni )  

I teraz jak zrobić aby po wpisaniu komendy gracz nie mógł już jej wpisać?

Edited by Guest

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