RottenFlesh Posted January 8, 2012 Posted January 8, 2012 Hi, my suggestion is to add this two events: "onElementWaterHit" --and "onElementWaterLeave" this would be useful mostly for vehicles respawn when they drop in the water and of course for many other things. Thats it, Thanks.
12p Posted January 8, 2012 Posted January 8, 2012 onClientRender ==> isElementOnWater (or a timer) Plus one variable to define if, in the last render, the element was on water. If the element was on water the last render, and now isn't, then trigger event. Viceversa for the other event. It's not that hard x)
RottenFlesh Posted January 8, 2012 Author Posted January 8, 2012 I know, but it wouldn't hurt to do it.
Thelastride Posted January 11, 2012 Posted January 11, 2012 Yes this could be useful.Right now need to use setTimer to respawn vehicles which are inside water.
12p Posted January 12, 2012 Posted January 12, 2012 So, THIS one is useful, and this viewtopic.php?f=102&t=38634 is not? Don't give your feedback based on your own needings only, please!
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