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ID of little building at LSPD


Eren97

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@Eren97: You could perhaps use ID 967 instead (bar_gatebox01) - it's very similar to the small hut in LS, but is its own object.

@AlphaKrizz: The underground, interior part is made up of many objects, here's a few:

16648

16647

16660

16642

16665

16658

16639 (one of the lab sections)

16657 (another of the lab sections)

16656 (another of the lab sections)

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Hmm but how can i use this TXD files for all those ID? ( a51.txd, a51_alpha.txd, a51_detailstuff.txd, a51_ext.txd, a51_imy.txd, a51_labs.txd) I know how to replace models and txd, with that DFF and TXD scripting but what should i do for the area 51? Put all the ID's for all those txd's?

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