HeK Posted January 3, 2012 Posted January 3, 2012 I have these txd files: a51.txd, a51_alpha.txd, a51_detailstuff.txd, a51_ext.txd, a51_imy.txt, a51_labs.txd. How do i replace with the old ones? Normaly i use this for Peds/Weapons/Vehicles: function replaceModel() txd = engineLoadTXD("skins/13.txd", 13 ) engineImportTXD(txd, 13) dff = engineLoadDFF("skins/13.dff", 13 ) engineReplaceModel(dff, 13) Zero is a number too.
bandi94 Posted January 3, 2012 Posted January 3, 2012 you wanna restore to the default textures after you changet whit a custum one ? Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
HeK Posted January 3, 2012 Author Posted January 3, 2012 I just wanna put these custom TXD files they are "umbrella corporation" textures for Area 51. Zero is a number too.
bandi94 Posted January 3, 2012 Posted January 3, 2012 its the same as for ped's search in editor your object id function replaceModel() txd = engineLoadTXD("custum.txd", 0 ) engineImportTXD(txd, the object id ) dff = engineLoadDFF("custom.dff", 0 ) engineReplaceModel(dff, the object id ) Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
HeK Posted January 3, 2012 Author Posted January 3, 2012 Which object should i search? I tried to search by these names a51 or something. Theres a lot of objects. Zero is a number too.
bandi94 Posted January 3, 2012 Posted January 3, 2012 use the new thing in the map editor i don't know the name but is like a sniper cross (bottom left) and you select an object on the map and it's show object id name ... Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
HeK Posted January 3, 2012 Author Posted January 3, 2012 I tried it it only selects the "ground/dirt" around the area 51. Zero is a number too.
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