Jump to content

[HELP]How to edit area 51 Textures?


HeK

Recommended Posts

Posted

I have these txd files: a51.txd, a51_alpha.txd, a51_detailstuff.txd, a51_ext.txd, a51_imy.txt, a51_labs.txd.

How do i replace with the old ones?

Normaly i use this for Peds/Weapons/Vehicles:

function replaceModel()  
  txd = engineLoadTXD("skins/13.txd", 13 ) 
  engineImportTXD(txd, 13) 
  dff = engineLoadDFF("skins/13.dff", 13 ) 
  engineReplaceModel(dff, 13) 

Zero is a number too.

Posted

you wanna restore to the default textures after you changet whit a custum one ?

Ingame Name : |DGT|Puma

DGT Clan Server 24/7 Owner/Scripter

MultiGameMode in progress :

n-560x95_FFFFFF_FFFFFF_0283C4_000000.png

Posted

I just wanna put these custom TXD files they are "umbrella corporation" textures for Area 51.

Zero is a number too.

Posted

its the same as for ped's

search in editor your object id

function replaceModel() 
  txd = engineLoadTXD("custum.txd", 0 ) 
  engineImportTXD(txd, the object id ) 
  dff = engineLoadDFF("custom.dff", 0 ) 
  engineReplaceModel(dff, the object id ) 

Ingame Name : |DGT|Puma

DGT Clan Server 24/7 Owner/Scripter

MultiGameMode in progress :

n-560x95_FFFFFF_FFFFFF_0283C4_000000.png

Posted

Which object should i search? I tried to search by these names a51 or something. Theres a lot of objects.

Zero is a number too.

Posted

use the new thing in the map editor i don't know the name but is like a sniper cross (bottom left) and you select an object on the map and it's show object id name ...

Ingame Name : |DGT|Puma

DGT Clan Server 24/7 Owner/Scripter

MultiGameMode in progress :

n-560x95_FFFFFF_FFFFFF_0283C4_000000.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...