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[HELP]How to edit area 51 Textures?


HeK

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Posted

I have these txd files: a51.txd, a51_alpha.txd, a51_detailstuff.txd, a51_ext.txd, a51_imy.txt, a51_labs.txd.

How do i replace with the old ones?

Normaly i use this for Peds/Weapons/Vehicles:

function replaceModel()  
  txd = engineLoadTXD("skins/13.txd", 13 ) 
  engineImportTXD(txd, 13) 
  dff = engineLoadDFF("skins/13.dff", 13 ) 
  engineReplaceModel(dff, 13) 

Posted

its the same as for ped's

search in editor your object id

function replaceModel() 
  txd = engineLoadTXD("custum.txd", 0 ) 
  engineImportTXD(txd, the object id ) 
  dff = engineLoadDFF("custom.dff", 0 ) 
  engineReplaceModel(dff, the object id ) 

Posted

Which object should i search? I tried to search by these names a51 or something. Theres a lot of objects.

Posted

use the new thing in the map editor i don't know the name but is like a sniper cross (bottom left) and you select an object on the map and it's show object id name ...

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