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math.random for tables


myonlake

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Hello there,

I was thinking of a random sound fetching from a table with math.random function and decided to try it.

However, instead of playing the songs, it gives me an error about that attachElements, which could be relative to the table stuff, something wrong there?

By the way, this is not the whole script and it wouldn't help much even if I did give you that. It's somewhere here.

I have everything in meta.xml and in the server side.

local soundtable = { "images/mmmp.mp3", "images/cv.mp3", "images/rr.wav", "images/mn.mp3", "images/wwd.mp3" } 
  
function musicpod(source) 
    local x, y, z = getElementPosition(source) 
    local m3d = playSound3D(math.random(#soundtable), x, y, z, false) 
    setSoundVolume(m3d, 0.5) 
    setSoundMaxDistance(m3d, 50) 
    attachElements(m3d, source) 
end 
addEvent("onPodClick", true) 
addEventHandler("onPodClick", getRootElement(), musicpod) 
 
Edited by myonlake
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Try

local soundtable = { "images/mmmp.mp3", "images/cv.mp3", "images/rr.wav", "images/mn.mp3", "images/wwd.mp3" } 
  
function musicpod( ) 
    local x, y, z = getElementPosition( source ) 
    local m3d = playSound3D( math.random( 1,#soundtable ), x, y, z, false ) 
    setSoundVolume( m3d, 0.5) 
    setSoundMaxDistance( m3d, 50 ) 
    attachElements( m3d, source ) 
end 
addEvent("onPodClick", true) 
addEventHandler("onPodClick", root, musicpod) 

If it not work please show how you trigger event "onPodClick"

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local m3d = playSound3D(math.random(#soundtable), x, y, z, false) 

The error is here. You get the random number, but instead of using it as a table index, you're passing it directly to the function. You need to write soundtable[math.random(#soundtable)] as the first argument.

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Yeah my error -_-

This should work:

local soundtable = { "images/mmmp.mp3", "images/cv.mp3", "images/rr.wav", "images/mn.mp3", "images/wwd.mp3" } 
  
function musicpod( ) 
    local x, y, z = getElementPosition( source ) 
    local m3d = playSound3D( soundtable[ math.random( 1,#soundtable ) ], x, y, z, false ) 
    setSoundVolume( m3d, 0.5) 
    setSoundMaxDistance( m3d, 50 ) 
    attachElements( m3d, source ) 
end 
addEvent("onPodClick", true) 
addEventHandler("onPodClick", root, musicpod) 

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