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Sparrow

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I'm thinking to do a script that allow players enter the vehicles that is belong to them. (admin set the vehicle owner by the account name), and all what I need to know is the functions needed, I saw the wiki and I didn't find what is needed :( (didn't know what is needed for this script).

thank you.

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Since you say you don't know what is needed, I'll explain so u understand (having the function names isn't everything so this might help u)

so let's start off by using command handler: addCommandHandler

in the cmd handler, check that the player is in a vehicle with isPedInVehicle

Check that the vehicle has no existent element data about owner, because if it does then you shouldn't override it

Attach the player element to the vehicle as element data

afterwards, onVehicleStartEnter.

Check to see if the vehicle has an owner.

If it does, you will cancel this event IF the player stored as element data in the vehicle that is about to be entered is different than the player attempting to enter it

Note: everything gets lost in case of vehicle being destroyed somehow.

It's gonna be harder to avoid this, but not impossible I believe.

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sorry for this double posting.

I do this, I know I'm failer :?

function vehOwner (thePlayer) 
    local acc = getPlayerAccount (thePlayer) 
    if not acc or isGuestAccount(acc) then 
        return 
    end 
    local accName = getAccountName(acc) 
        if ( hasObjectPermissionTo ( thePlayer , "function.banPlayer", true ) ) then 
            if getElementData (thePlayer, "veh.owner") then 
                setElementData (thePlayer, "veh.owner", true) 
                outputChatBox ("You successfully seted owner of this vehicle.", thePlayer, 0, 255, 0) 
            else 
                setElementData (thePlayer, "veh.owner", false) 
                outputChatBox ("Fail to set owner of this vehicle.", thePlayer, 0, 255, 0) 
        end 
    end 
end 
addCommandHandler ("setowner", vehOwner) 
  
  
function vehEnter (thePlayer) 
    if (acc) then 
        outputChatBox ("Welcome to your vehicle.", thePlayer, 0, 255, 0) 
    else 
        outputChatBox ("This vehicle is owned by "getAccountName..".", thePlayer, 255, 0, 0) 
    end 
end 
addEventHandler ("onVehicleStartEnter", vehEnter) 

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function vehOwner (thePlayer, cmd, owner) 
    local acc = getPlayerAccount (thePlayer) 
    if (not acc or isGuestAccount(acc)) then 
        return 
    end 
    local accName = getAccountName(acc) 
    if ( hasObjectPermissionTo ( thePlayer , "function.banPlayer", true ) ) then 
        local vehicle = getPedOccupiedVehicle(thePlayer) 
        if (not vehicle) then outputChatBox("You must be in a vehicle to set it's owner.", thePlayer, 255, 0, 0) return end 
           if setElementData (vehicle, "veh.owner", owner) then 
            outputChatBox ("You successfully set the owner of this vehicle to ".. tostring(owner) ..".", thePlayer, 0, 255, 0) 
        else 
            outputChatBox ("Fail to set owner of this vehicle.", thePlayer, 255, 0, 0) 
        end 
    end 
end 
addCommandHandler ("setowner", vehOwner) 
  
function vehEnter (thePlayer) 
    local acc = getPlayerAccount (thePlayer) 
    if (not acc or isGuestAccount(acc)) then 
        return 
    end 
    local accName = getAccountName(acc) 
    local owner = getElementData(source, "veh.owner") 
    if (not owner) then return end 
    if (owner == accName) then 
        outputChatBox ("Welcome to your vehicle.", thePlayer, 0, 255, 0) 
    else 
        outputChatBox ("This vehicle is owned by ".. tostring(owner) ..".", thePlayer, 255, 0, 0) 
        cancelEvent() 
    end 
end 
addEventHandler ("onVehicleStartEnter", root, vehEnter) 

This will set the owner of the vehicle you're driving.

/setowner

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