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Mission System help


GanJaRuleZ

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Hey allz , i've got a problem

Here is the script

function mission1Marker(theMarker,matchingDimension) 
local theMarker = createMarker ( 2467.8647460938, -1648.7094726563, 12.47255897522, "cylinder", 1, 255, 255, 0, 170 ) 
    if (matchingDimension) then 
            triggerClientEvent ( "showMission1", getRootElement() ) 
    end 
end 
addEventHandler("onPlayerMarkerHit",getRootElement(),mission1Marker) 
  
addEvent("rejectTheMission", true) 
addEventHandler("rejectTheMission", thePlayer, unshowMission1) 
  function() 
   triggerClientEvent ( "unshowMission1", thePlayer ) 
  end 
) 
  
addEvent("acceptTheMission", true) 
addEventHandler("acceptTheMission , thePlayer, unshowMission1) 
  function() 
    triggerClientEvent ( "unshowMission1", thePlayer ) 
end  
) 
  
  
 

The error is : Mission\Mission1_s.lua:13: '<name>' expected near '(' 

Thanks in advance :)

Link to comment
local theMarker = createMarker ( 2467.8647460938, -1648.7094726563, 12.47255897522, "cylinder", 1, 255, 255, 0, 170 ) 
  
function mission1Marker(thePlayer,matchingDimension) 
    if (matchingDimension) then 
        triggerClientEvent ( thePlayer, "showMission1", thePlayer ) 
    end 
end 
addEventHandler("onPlayerMarkerHit",theMarker,mission1Marker) 
  
addEvent("rejectTheMission", true) 
addEventHandler("rejectTheMission", root, 
    function () 
        triggerClientEvent ( source, "unshowMission1", source ) 
    end 
) 
  
addEvent("acceptTheMission", true) 
addEventHandler("acceptTheMission", root, 
    function() 
        triggerClientEvent ( source, "unshowMission1", source ) 
    end 
) 

Link to comment
local theMarker = createMarker ( 2467.8647460938, -1648.7094726563, 12.47255897522, "cylinder", 1, 255, 255, 0, 170 ) 
  
function mission1Marker(marker,matchingDimension) 
    if (matchingDimension) then 
        triggerClientEvent ( source, "showMission1", source) 
    end 
end 
addEventHandler("onPlayerMarkerHit",theMarker,mission1Marker) 
  
addEvent("rejectTheMission", true) 
addEventHandler("rejectTheMission", root, 
    function () 
        triggerClientEvent ( source, "unshowMission1", source ) 
    end 
) 
  
addEvent("acceptTheMission", true) 
addEventHandler("acceptTheMission", root, 
    function() 
        triggerClientEvent ( source, "unshowMission1", source ) 
    end 
) 

The 'source' of onPlayerMarkerHit is the player, not the marker.

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