ImPeRiO Posted December 4, 2011 Share Posted December 4, 2011 There I lest you some posts of some peoples that have a big problem when they enter to a server that have more of 600 kb of map, I think there are sufficient players, you should take time for fix this bug please. viewtopic.php?f=104&t=36763 viewtopic.php?f=104&t=37296 viewtopic.php?f=104&t=37379 viewtopic.php?f=122&t=37402 viewtopic.php?f=104&t=36785 viewtopic.php?f=104&t=36581 viewtopic.php?f=104&t=35712 viewtopic.php?f=104&t=35683 viewtopic.php?f=104&t=35438 Link to comment
0 J.S. Posted December 4, 2011 Share Posted December 4, 2011 This is on the roadmap for 1.2. The temporary solution is converting all maps that don't contain double-sided objects, or objects in a seperate dimension; to serverside .lua files, but obviously that would be a problem for race servers with a rotating map system in place. Link to comment
0 ImPeRiO Posted December 4, 2011 Author Share Posted December 4, 2011 Ok I hope it's solved Link to comment
0 Gaston Posted December 4, 2011 Share Posted December 4, 2011 Yes, a lot people have this porblem, when will be this solved? Link to comment
0 Castillo Posted December 4, 2011 Share Posted December 4, 2011 Gaston: This is on the roadmap for 1.2. The temporary solution is converting all maps that don't contain double-sided objects, or objects in a seperate dimension; to serverside .lua files, but obviously that would be a problem for race servers with a rotating map system in place. Link to comment
0 ImPeRiO Posted December 6, 2011 Author Share Posted December 6, 2011 Bug could take that seriously? Link to comment
0 diegofkda Posted December 6, 2011 Share Posted December 6, 2011 You have been posting that often, when I (and we) already told you that it's was **cking planned for 1.2 (in Spanish subforum and e-mail), I sent you links... You have like 3 posts with the same useless thing. The bug prevents players from downloading and playing, would the MTA team take it without seriousness? If you want to it to be fixed fast, then, learn C++ and help to the team - they don't have free time even for play their own modification, unlike you. Link to comment
0 ImPeRiO Posted December 19, 2011 Author Share Posted December 19, 2011 MTA 1.0.2 ready and my bug no repair Link to comment
0 diegofkda Posted December 19, 2011 Share Posted December 19, 2011 It was moved to 1.2.1 because 1.2 had to be released as soon as possible. Link to comment
0 ImPeRiO Posted December 24, 2011 Author Share Posted December 24, 2011 Talk to major sources that your friend and I realized I did not know what you're talking Link to comment
Question
ImPeRiO
There I lest you some posts of some peoples that have a big problem when they enter
to a server that have more of 600 kb of map, I think there are sufficient players, you
should take time for fix this bug please.
viewtopic.php?f=104&t=36763
viewtopic.php?f=104&t=37296
viewtopic.php?f=104&t=37379
viewtopic.php?f=122&t=37402
viewtopic.php?f=104&t=36785
viewtopic.php?f=104&t=36581
viewtopic.php?f=104&t=35712
viewtopic.php?f=104&t=35683
viewtopic.php?f=104&t=35438
Link to comment
9 answers to this question
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