nowofresh Posted December 3, 2011 Share Posted December 3, 2011 What is a limit of element with type object in mta ? For server side. Up 2^16 ? If the objects are in other DIMENSION ( Virtual world ) then a limit restart for this DIMENSION ? For example: I create 100 000 objects in the others dimensions. Link to comment
unknooooown Posted December 3, 2011 Share Posted December 3, 2011 MTA has an element limit of 65535, assuming you have some players, vehicles etc and some of the standard elements, your object limit is going to be somewhere around 65000. Source: https://forum.multitheftauto.com/viewtopic.php?p=377904&sid=9fb872e2171ffc0a3ccda59fc8c688db#p377904 Link to comment
nowofresh Posted December 4, 2011 Author Share Posted December 4, 2011 So, in every world 65000 objects ? Link to comment
unknooooown Posted December 4, 2011 Share Posted December 4, 2011 So, in every world 65000 objects ? 65535 per server. Link to comment
nowofresh Posted December 4, 2011 Author Share Posted December 4, 2011 Every object server side is object client side, then Is it limit for client side too ? Link to comment
J.S. Posted December 4, 2011 Share Posted December 4, 2011 Every object server side is object client side, then Is it limit for client side too ? Client side elements have to be rendered by the client, therefore they take a larger toll on the computer's GPU & CPU. The client-side limit is how much your players' computers can handle without a large FPS drop, which is far less than 65,535; but I'd have to imagine that's the hardcoded limit for clients as well even if they can't handle it. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now